Activity
From 2012-12-20 to 2013-01-02
2013-01-02
- 23:48 Revision 69e5126a (github): Refactor|Materials: Revised material system animation group interface
- 23:17 Revision a26bed47 (github): Added public API for the busy mode
- 23:04 Revision 3969090e (github): Fix typos
- 22:44 Revision 93ddc13c (github): Fixed|Server|Windows: Server depends on DirectX
- Seemingly the server is still dependent on DirectX? (or at the least
it still includes files from the SDK)
Plus some... - 22:44 Revision 9f20abdc (github): Refactor|Materials: Continued cleanup refactorings
- 20:23 Revision 8c87b3fa (github): libdoom: Import available public APIs
- 20:08 Revision 29c1bd5a (github): Cleanup
- 19:55 Revision 4071eeb9 (github): Added public API for Material module
- Now the wadmapconverter and dehread plugins compile and link
successfully. - 19:24 Revision 9ea9bff7 (github): Added a public API for the map editor (MPE)
- 18:59 Revision 00eac253 (github): Added a public API for the Con module
- Only includes Con_Message at this stage.
- 18:34 Revision 2b359bfa (github): Added a public API for Base domain
- Also fixed build regarding internal use of the public F API.
- 17:33 Revision 86b33db7 (github): Added the F module public API (file system)
- The public headers that define module APIs now use an "api_" prefix.
- 16:49 Revision 88ab0d6f (github): Added public APIs for Plug and Def modules
- Also cleaned up the API macros a little and added a separate header
for the public Def API. - 16:08 Revision ecd87ad9 (github): Document the engine version where each public API is first available
- 16:02 Revision beaa1ee8 (github): Publish the Uri module and W APIs
- The Library loader now calls deng_API() to publish all the public
APIs.
Added api/de_api.h for the generic/base API ... - 14:49 Revision b6f7ca07 (github): Defined new API exchange mechanism
- The plugins must export an entry point called deng_API() that the
engine will use to pass API structs to.
Todo: Engi... - 14:23 Revision 6ed4f021 (github): Refactor|MaterialBind: Minor MaterialBind cleanup refactorings
- 13:32 Revision 6517a0be (github): Relocated MaterialAnim to material.cpp/h
- 13:20 Revision 26b4e6f4 (github): Refactor: Allocate storage for MaterialAnims from the real heap
- Allocating these from the Zone is of no benefit and only serves to
add another block which the rovers must skip over ... - 13:06 Revision 7c62d2d3 (github): Refactor: Reimplemented MaterialAnim as a C++ class
- 12:44 Revision 9ad06f42 (github): Relocated dd_snprintf to libdeng1
- 12:43 Revision 0825bcce (github): Relocated dd_snprintf to libdeng1
- 12:29 Revision fe2d1275 (github): Merge branch 'master' into separate-server
- 12:28 Revision 9b74db46 (github): Unix: Relocated strupr/strlwr to libdeng1
- 11:50 Revision ecbe1e8b (github): Relocated the Win32 style file finder to libdeng1
- Updated the code for modern conventions, and added some Str utility
functions. - 05:32 Revision 31185cae (github): Fix incompatible LineDef_Point(XY)Distance function declarations
- 05:28 Revision 10b12307 (github): Refactor: Switched bspnode.c to C++
- 05:24 Revision 53f0c6c5 (github): Refactor: Switched linedef.c to C++
- 05:12 Revision 9dff2572 (github): Refactor: Switched plane.c to C++
- 05:10 Revision d23cdfd3 (github): Refactor: Switched sector.c to C++
- 05:05 Revision f06c7199 (github): Refactor: Switched sidedef.c to C++
- 03:50 Revision c194badc (github): Cleanup
- 03:45 Revision 18e6500c (github): Moved makedmt.py and mapdata.hs to the attic
- 03:36 Revision a711ffef (github): Refactor: Moved type definitions from p_maptypes.h to the type's respective header
2013-01-01
- 14:38 Revision 9801e73a (github): Refactor: Switched p_particle.c to C++
- Plus minor cleanup.
- 13:26 Revision d86390da (github): Refactor: Renamed DMU_Set/GetMaterialProperty as Material_Set/GetProperty
2012-12-31
- 21:02 Revision 246dac3e (github): Refactor: Switched p_dmu.c to C++
- 19:04 Revision 31c858f2 (github): Refactor: Switched surface.c to C++
- 18:15 Revision f51651da (github): Refactor: Dumped material_t block allocator
- Block allocation of materials can be added back later.
- 17:43 Revision 0148c9cd (github): Refactor: Replaced various materialid_t references with material_t ptrs
- 16:59 Revision 1eaf65a4 (github): Refactor: Derive MaterialBind from PathTree::Node
- Also moved and renamed MaterialBindInfo as MaterialBind::Info.
- 15:41 Revision d1c109a7 (github): Merge branch 'master' into material-cleanup
- 15:39 Revision 69b8c68a (github): Refactor|Materials: Further material system cleanup refactorings
- 12:21 Revision 6f8392eb (github): Server: Omit Updater in server build
- The server does not need to have the automatic updater.
- 12:02 Revision b6d46d6e (github): qmake: No more exporting symbols out of the executable
- Adjusted the build settings in the qmake project files so that no more
symbols are exported out of the executables. T...
2012-12-30
- 23:36 Revision db7b2ff5 (github): Fixed|libdeng2: Bug in de::Lockable
- The internal state of de::Lockable was, ironically, not thread-safe.
- 23:34 Revision caa0503f (github): Fixed|libdeng2: Bug in de::Lockable
- The internal state of de::Lockable was, ironically, not thread-safe.
- 21:53 Revision 14af235d (github): Fixed|Server|Windows: Compilation of the server
- Added missing dummies and adjusted Windows-specific routines for
a SERVER build.
The linker warning about the wrong ... - 19:07 Revision 0238cf36 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 19:07 Revision fbace41a (github): Fixed: Typos related to __CLIENT__
- 17:40 Revision 120ba58e (github): Fix typo
- 17:05 Revision eefe0572 (github): Fixed|OpenAL: Integer conversion in 64-bit build
- 16:53 Revision d1d486a2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- Conflicts:
doomsday/engine/src/render/r_main.cpp
doomsday/engine/src/render/rend_main.cpp - 16:47 Revision a8a73d65 (github): Server|Unix: Fixing server build
- 16:45 Revision 9c1fd1ee (github): Fixed|OpenAL: Integer conversion in 64-bit build
- 16:39 Revision 0e821b1c (github): Fix merge error in previous commit
- 15:58 Revision 853c29f6 (github): Merge branch 'master' into material-cleanup
- Conflicts:
doomsday/engine/src/render/r_main.cpp
doomsday/engine/src/resource/materials.cpp - 15:01 Revision f6dfe937 (github): Fixed|Server: Fixed compilation issues on Linux
2012-12-29
- 23:05 Revision 72dc958a (github): Merge branch 'separate-server'
- 23:03 Revision 2391063f (github): Server: Added more dummy functions
- 15:43 Revision b7a6ad6c (github): Refactor: Relocated MaterialBind into new source files
- 11:33 Revision 5827a8ff (github): Refactor|Materials: Added Materials class instance
- Reworked the materials collection, adding a private struct for the
instance data and began restructuring the class hi... - 05:06 Revision 46929120 (github): Refactor|Materials: Moved C++ class Materials into the de namespace
- Plus minor cleanup.
- 04:50 Revision 08ea3001 (github): Refactor|Materials: Added C++ class Materials
- Moved all functions pertaining to material collection bookkeeping to
a new C++ class named "Materials".
2012-12-28
- 22:12 Revision 3fcc8c4f (github): Server: Added more dummy functions needed by game plugins
- 22:12 Revision 154502a4 (github): Fixed|Server: Compiler warning about unused symbol
- 21:45 Revision daf963e4 (github): Cleanup
- 21:23 Revision ec76c3c1 (github): Refactor|MaterialVariant: Applied pimpl idiom to MaterialVariant
- Also made materialvariant_layer_t a member of MaterialVariant.
- 19:43 Revision 833cc1ae (github): Refactor: Switched r_main.c to C++
- 18:15 Revision 6f51af92 (github): Refactor|MaterialVariant: Dumped MaterialVariant's now redundant C wrapper API
- 01:01 Revision 5e646612 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 01:01 Revision 4e3250b6 (github): Refactor: Switched rend_decor.c to C++
2012-12-26
2012-12-23
- 15:58 Revision 07daf8ea (github): Server: Fixing missing symbol errors
- A lot of audiovisual functional is not present in the server build;
it needs to be replaced with empty stubs. - 15:57 Revision 185f132a (github): Fixed: Duplicate variables in blockmapvisual
- 15:15 Revision 9858a72a (github): Merge branch 'master' into separate-server
- Conflicts:
doomsday/engine/src/map/r_world.cpp
doomsday/engine/src/network/net_main.c
doomsday/engine/src/render/r... - 14:30 Revision 7c036819 (github): Fixed|Doom: Secret exit switch coords in DOOM E3M6
- This mapping construct triggered a compatibility logic for the
id Tech 1 column renderer when generating geometry, wh... - 13:44 Revision 883476dd (github): Refactor|Texture: Dumped Texture's now redundant C wrapper API
- 13:16 Revision b91988f3 (github): Refactor|TextureVariant: Dumped TextureVariant's now redundant C wrapper API
- 12:20 Revision 33833339 (github): Cleanup
- 12:03 Revision 0668f526 (github): Merge branch 'master' into texture-cleanup
- Conflicts:
doomsday/engine/src/map/r_world.cpp - 11:57 Revision ffd7225e (github): Fixed|Doom: Secret exit switch coords in DOOM E3M6
- This mapping construct triggered a compatibility logic for the
id Tech 1 column renderer when generating geometry, wh... - 11:12 Revision 5b56c33c (github): Refactor|MaterialSnapshot: Replaced POD struct materialsnapshot_t with C++ class MaterialSnapshot
2012-12-22
- 23:45 Revision 8594170b (github): Server: Sorting out compilation and linkage issues
- Missing symbols.
- 23:02 Revision bf04ee16 (github): Working on a functional "doomsday-server"
- __SERVER__ marks the code that is exclusive to the (dedicated) server.
__CLIENT__ marks the code that is exclusive t... - 12:48 Revision 2e4708fb (github): Merge branch 'master' into texture-cleanup
2012-12-21
- 23:22 Revision 7e0098f5 (github): Server|qmake|Mac OS X: Adjusting build settings and bundling
- 21:35 Revision fdb514da (github): Dedicated mode is determined by build config
- Removed the command line option '-dedicated', as the build config now
determines whether we are running a server or not. - 21:33 Revision e0f69725 (github): qmake: Added separate server.pro for the server
- The server is always dedicated. During the transition period to fully
unified networking, the server will be sharing ... - 15:10 Revision c91aaaf5 (github): Bumped minor version from 9 to 10 (=> 1.10.0)
- Old meaning of version components:
- 1: major
- 9: minor
- 10: revision
- 0: patch
Updated new meaning, dropping dow...
2012-12-20
- 16:28 Revision 31ca9ab4 (github): Chex Quest: Added weapon name and obituary texts
- Thanks Vermil.
- 16:24 Revision 64cc06cf (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
- 16:23 Revision 4c7cc74e (github): Refactor|Hacx: Moved Hacx text replacements to hacx/text.ded
- Also added Vermil's obituary texts, thanks!
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