Refactor: Allocate storage for MaterialAnims from the real heap
Allocating these from the Zone is of no benefit and only serves to add another block which the rovers must skip over (the only times at which these are (de)allocated is during an engine reset or when a new add-on is loaded from the console).
Refactor: Allocate storage for MaterialAnims from the real heap
Allocating these from the Zone is of no benefit and only serves to
add another block which the rovers must skip over (the only times
at which these are (de)allocated is during an engine reset or when
a new add-on is loaded from the console).