Activity
From 2012-09-20 to 2012-10-03
2012-10-03
- 20:38 Bug #1092: [Chex/HacX] Weapon names in Controls menu
- Swapped the weapons in "Shotgun/Super SG" and "Staff/Gauntlets" labels.
The HacX/Chex weapon names has not been ad... - 19:20 Bug #1092 (New): [Chex/HacX] Weapon names in Controls menu
- In the controls menu the labels for the 'Shotgun/SG Shotgun' and 'SG Shotgun/Shotgun' binds are the wrong way around....
2012-10-02
- 16:04 Bug #1008: HUD weapon discrepancy (in release build?)
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/6c857a76/17dc/attachment/autofireblaster.ded
2012-09-27
- 17:26 Bug #1092: [Chex/HacX] Weapon names in Controls menu
- To throw in some similar issues, since I didn't think they were worth all opening separate reports for:
In Heretic... - 17:26 Bug #1092: [Chex/HacX] Weapon names in Controls menu
- - **labels**: menus --> Menu, HacX, Chex, Controls
- **summary**: [Doom] Shotgun control menu labels wrong way around...
2012-09-26
- 18:05 Bug #1091 (New): No sound effect played when pressing F7 or F8
- When pressing F7 to end the game or F8 to toggle on/off messages, no switch sound is played. A switch sound played in...
2012-09-20
- 22:34 Bug #1090 (Closed): Sv_RateDelta return code doesn't typecheck
- Sv_RateDelta of doomsday/engine/portable/src/sv_pool.c uses the following code in its return statement:
return (de...
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