Activity
From 2012-08-05 to 2012-08-18
2012-08-18
- 15:04 Bug #1053: [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture)
- No texture packs are included, this is straight from the mod file itself. I prefer to keep things vanilla when runnin...
2012-08-13
- 01:05 Bug #1037: [qmake] No check for required X11 extensions
- You can do one of two things:
1) Install the XVideoMode86 and XRandR extensions (find the suitable dev packages).
...
2012-08-12
- 23:50 Bug #939: [Doom] Barrels are not turning into gib piles if crushed
- To elaborate on this. The issue seems to be that mobj's with the noblood mobj flag can't be turned into gib's in DDay...
- 22:02 Bug #1077: No longer handling unknown flats
- Fixed for the upcoming Doomsday v1.9.9.
- 21:54 Bug #1076 (New): [Doom] 3d movement option broken
- Firstly, I will say that the option works fine in Heretic. It's just Doom that has this issue.
With the 3d movemen... - 19:06 Bug #1075 (Closed): [Heretic] Artefacts are playing two sounds on pickup
- In Heretic, artefacts are playing both the artefact and normal pickup, pickup sounds.
*Labels:* Heretic, Audio - 19:06 Bug #1074 (Closed): 'ctl-inventory-use-next' doesn't work with picked up items
- It only works with artefacts given by cheat codes.
*Labels:* Gameplay, Heretic, Hexen
2012-08-05
- 07:35 Bug #1073 (Closed): Automap - secret line flag and door glows
- It would appear that the behavior that locked door glows don't appear on lines flagged as secret, on the automap, has...
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