Activity
From 2012-03-22 to 2012-04-04
2012-04-04
- 10:40 Bug #1016 (Closed): FF_START marker issue
- When replacement flats are marked by an FF_Start marker, Dday 1.9.7 is failing to load them.
However 1.9.7 appears...
2012-03-31
- 07:58 Bug #1015 (New): Player getting stuck on certain walls?
- In 1.9.7, on E3M8 of Doom1, the player get's stuck on linedef 35 if they run against it.
In Vanilla and 1.8.6, the...
2012-03-29
- 06:02 Bug #540: Alt+Tab disables mouse turning
- Needs some more testing on a native Windows system.
2012-03-27
- 08:51 Bug #1014: [Infine] Combining scale+angle broken ("Imp" example)
- - **labels**: InFine --> InFine, Regression
- **status**: open --> fixed
- **assigned_to**: Jaakko Keränen
- 08:40 Bug #1014: [Infine] Combining scale+angle broken ("Imp" example)
- It is not an intentional change, the old Imp script should work like before... We'll have to investigate the finale d...
- 08:35 Bug #1014: [Infine] Combining scale+angle broken ("Imp" example)
- The apparent change in behaviour can be observed with the 'Imp' infine included with all versions of Dday (startinf I...
- 05:58 Bug #1014: [Infine] Combining scale+angle broken ("Imp" example)
- It seems to be something a bit more specific than what I thought; it seems to be when you run a scale and angle comma...
2012-03-26
- 18:49 Feature #1554: [Hexen] Remove fixed MAX_TID_COUNT limit
- - **labels**: Data --> Hexen, Addons, Limits
- **assigned_to**: Daniel Swanson
- **milestone**: Version 1.9 --> Nex... - 18:48 Feature #1556 (Closed): [InFine] Randomized placement/selection
- The ability to specify an approximate area of the screen for a graphic or text def to appear on, instead of an absolu...
- 18:44 Bug #1014 (Closed): [Infine] Combining scale+angle broken ("Imp" example)
- The summary says all.
*Labels:* InFine, Regression
2012-03-25
- 00:28 Bug #1003: [Hexen] SEGV during 3D weapon use
- Reopening this issue as this failure case has returned some time after build 451.
I currently suspect this is cau...
2012-03-24
- 22:35 Bug #625: Doomsday captures all keypresses
- Will likely be affected by the improved windowing system integration being prepared in the app-based branch.
2012-03-22
- 23:09 Bug #1013: HeXen demo game mode broken
- Fixed for 1.9.8.
Added a separate game mode for the Beta Demo (the earlier IWAD),which contains a bug: two CHAIN l... - 22:55 Bug #1013 (Closed): HeXen demo game mode broken
- The HeXen demo game mode is accidently looking for the Iwad from the full version of HeXen instead of either of the d...
- 15:06 Bug #1012 (Closed): [Controls] Sidestep is -1/0/+1 with no intermediate values
- No matter how low this is set to it still acts as if it is set with very high sensitivity (I barely move the joystick...
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