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From 2011-11-03 to 2011-11-16

2011-11-16

12:59 Bug #975 (New): [Doom] Armour Helmets full bright
In Vanilla Doom, Armour Helmets are not full bright, but in Dday they are.
This was presumably a change made back ...
vermil
00:13 Bug #582: P_InitPicAnims: bad cycle for X to Y
Fixed in branch ringzero+master for the upcoming 1.9.7 release.
Note that there remains a bug in Liquids.pk3 itsel...
danij

2011-11-14

11:06 Bug #974: [Heretic] No map def for E4M1
- **labels**: jHeretic Gameplay --> Heretic
- **milestone**: --> v1.8.5
danij
09:07 Bug #974 (Closed): [Heretic] No map def for E4M1
While I don't have the original version of Heretic to confirm, the non- SOTR version of Heretic comes with an E4M1.
...
vermil

2011-11-10

09:58 Feature #1550 (Rejected): Command to 'kill all'
Probably too negiable, but a variant of the 'kill' (let's say called 'kill all') console command that kills the addit... vermil

2011-11-04

17:57 Bug #869: [Doom] E1M7 Comp Station column stuck
I have encountered this myself (only a couple of days previous in fact) however since then I have been unable to repl... danij
13:18 Bug #956: [Doom] Boss cubes crash on spawn if lacking mf_noclip
This thread confirms that this is related to the way the cube spawning code was written in the original game:
http...
vermil
 

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