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From 2011-10-06 to 2011-10-19

2011-10-19

09:08 Revision 1e5d8f3b (github): Incremented server protocol version number
skyjake
09:07 Revision 8c7fbcbd (github): Finished refactoring sys_network for LegacyNetwork
The low-level networking code is now completely dependent on
the libdeng2-based network code. The initial comms proto...
skyjake
09:03 Bug #970 (New): [Doom] Evil Eye height issue
Dday, like most other ports that add the option to Doom to allow mobjs to pass over/under each other, gave scenery it... vermil

2011-10-18

18:36 Revision 46afd020 (github): Removed the SDLNet dummy
Started refactoring of the low-level network code to use the
LegacyNetwork interface.
One advantage of this is that ...
skyjake

2011-10-17

10:22 Revision 617c695c (github): LegacyNetwork is done
The API was slightly modified so that waiting is not done by libdeng2.
Any waiting has to take into account that ther...
skyjake

2011-10-14

14:57 Revision a81b1e6f (github): Working on LegacyNetwork implementation
Exceptions are caught in LegacyNetwork as they cannot
reach the C code.
skyjake
13:39 Revision 2aaa9803 (github): LegacyNetwork C wrapper is complete
Next up, implementing the subsystem itself. skyjake
12:30 Revision a14f0e2c (github): LegacyNetwork: Implementing the interface
skyjake

2011-10-11

09:27 Revision f3f95b4d (github): Hexen: Fixed crash related to ACSStore (saves)
Truly an old-school bug: a mis-bracketed else statement
that resulted in ACSStore always being set to NULL after
a ch...
skyjake
08:50 Revision e52cdaed (github): Working on LegacyNetwork
skyjake
08:11 Revision 835b0526 (github): Merge branch 'master' into remove-sdlnet
Conflicts:
doomsday/versions.pri
skyjake

2011-10-10

19:49 Revision 7e9d7f2f (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
skyjake
19:46 Revision 9ecd4baf (github): Builds: Fixing incorrect variable names in script
A few were not using the new _FULL naming. skyjake
13:00 Revision 3272653c (github): versions.pri: Clarified a comment
skyjake
11:07 Revision 200530bb (github): versions.pri: Read version numbers from header files
The build_version.py script was improved to allow reading
version number information for all the components directly
...
skyjake
09:44 Revision 045276b1 (github): versions.pri: Working on version number parsing from header files
Not complete yet. skyjake

2011-10-09

18:11 Feature #1543: Doesn't work in Lion!!
Awesome! thanks! TBH I didn't actually test it myself, as I am still waiting for my RAM to be delivered to update to ... nevalis
17:58 Feature #1548 (Progressed): Multi-monitor support
Is Multi-Monitor support, playback of doomsday games spanning multiple monitors, possible? I have 3 monitors and it w... znerolnoht

2011-10-08

19:40 Revision b3435afb (github): Changes to DOOMSDAY_VERSION_BASE harvester script
Minor changes to provide convenient access to the component
parts of the harvested version number.
danij
11:07 Revision c17ceaa9 (github): libdeng2: Log text styles are internal to deng2
skyjake
10:38 Revision d88a93ae (github): Unix: Fixed build on Ubuntu
skyjake

2011-10-07

16:17 Revision 8c7f1ba2 (github): Win32: Fixed build
skyjake
13:05 Revision f1979504 (github): Debian: Repository .list file was installed in the wrong dir
skyjake
09:30 Revision f9c7741b (github): Mac: Imported libdeng2 classes are working
The deng2 Log is operational. Socket has not yet been tested.
Next up is checking whether everything compiles on Wind...
skyjake

2011-10-06

20:07 Revision 91d749a1 (github): libdeng2: Importing basic functionality from the Hawthorn branch
Basic data classes and socket networking. Does not compile yet. skyjake
 

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