Activity
From 2011-08-07 to 2011-08-20
2011-08-20
- 20:42 Revision 9fcf7f2a (github): Merge changes from branch beta6-ringzero.
- Note the net protocol version was incremented (breaking compatibility) due
to the IWAD name no longer being included ... - 20:00 Revision 3851cea8 (github): Cmd "ping": Removed loss % from results
- We are no longer using an unreliable protocol.
- 18:41 Revision 5c827c9a (github): Add stringpool.c to doomsday_cl.rsp
- 17:37 Revision 2083164f (github): Merge branch 'master' into ringzero+master
- Conflicts:
doomsday/build/win32/doomsday_cl.rsp
doomsday/build/win32/vcbuild.bat
doomsday/engine/api/doomsday.def
... - 11:35 Revision 61bc31c7 (github): Cleanup
- 11:30 Revision 1bac52d3 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 11:28 Revision ba845514 (github): Win32: Fixed build
- Also added Reader and Writer exports to doomsday.def.
- 11:24 Revision a4327678 (github): Build: Added option for the Writer type check
- 08:18 Revision 3e70e85a (github): MobjThinker: Corrected Z vs. floorZ comparisons
- I missed a ! when converting these to use FEQUAL.
- 08:11 Revision f98c6c34 (github): Fix a few more warnings.
- 06:09 Revision 62cd79d7 (github): Minor warning fixes.
- 04:00 Revision cb63d6f4 (github): Fix a few of warnings with Intel:
- * Argument of type "const signed char *" is incompatible with
parameter of type "const char *" [lumpname_t]
* Enume... - 03:34 Revision 3c8af6fa (github): Include engine/api/uri.h in engine/portable/include/def_data.h also,
- as this is presently included directly from plugins/dehread/src/dehmain.c
- 03:26 Revision 7696d662 (github): Fix build error in StringPool_Intern as Con_Error does not stop
- the flow of execution.
- 03:23 Revision 4f8cf40e (github): Include api/stringpool.h and api/uri.h from doomsday.h
- 02:16 Revision 572c2100 (github): Promoted StringPool to the public API as this will be useful to plugins.
- 01:55 Revision e6842096 (github): Move portable/include/stringpool.h to api/stringpool.h
- 01:45 Revision d973fc74 (github): Renamed api/dd_uri.h to api/uri.h to match naming conventions.
- 01:41 Revision 3e651aad (github): Use opaque pointers to Uri instances and allow external linkage to
- modules implemented in C++
- 01:26 Revision 25d58c70 (github): Instead of Construct/Destruct, use New/Delete for the ResourceRecord class.
- 01:23 Revision e0ee2e9d (github): Renamed GL_ConstructUriForTexture to GL_NewUriForTexture to match
- naming conventions.
- 01:22 Revision a92af895 (github): Instead of Construct/Destruct, use New/Delete for the LumpFile,
- WadFile and ZipFile classes.
- 01:15 Revision 75407dc3 (github): Instead of Construct/Destruct, use New/Delete for the MaterialVariant class.
- 01:13 Revision dd010dbe (github): Removed unused FileDirectory_ConstructEmpty constructor.
- 01:11 Revision e456c21b (github): Instead of Construct/Destruct, use New/Delete for the BlockSet
- and ZBlockSet classes.
- 01:07 Revision dee84fcd (github): Instead of Construct/Destruct, use New/Delete for the StringPool class.
- 01:05 Revision f455aefd (github): Instead of Construct/Destruct, use New/Delete for the FileDirectory,
- PathDirectory and PathDirectoryNode classes.
- 01:01 Revision 34637d9e (github): Instead of Construct/Destruct, use New/Delete for the BitmapCompositeFont class.
- 00:56 Revision 31f79ee9 (github): Instead of Construct/Destruct, use New/Delete for the ColorPalette class.
- 00:53 Revision 62481289 (github): Instead of Construct/Destruct, use New/Delete for the public Uri class.
- 00:29 Revision b79096d4 (github): Cleanup.
2011-08-19
- 22:10 Revision 2d25cdf5 (github): A few more *_Delete() renamings
- 22:07 Revision b237fc38 (github): Better naming conventions
- Instead of New/Destruct, use New/Delete for the public
Writer, Reader and Smoother classes. - 20:10 Revision a62549f5 (github): Fixed: Floor hits (splashes) and other issues
- This commit addresses floating-point comparisons (FEQUAL),
fixes the client-side floor hits (by adding a new request)... - 20:08 Revision 13516821 (github): Writer should allow using the entire buffer
- 16:54 Revision 60725e7f (github): Fixed server message reception and chat packets
- 15:06 Revision defaf5f7 (github): Coord packet: Use more appropriate data types
- 14:42 Revision 236f28b5 (github): Cleanup.
- 13:37 Revision cb6f33af (github): Net: Revised handshake and player info
- These packets were using struct-based data,
which is a no-no. Now they rely on the Reader
and Writer.
Also fixed a p... - 13:03 Revision de99d818 (github): ZipFile now has an internal lump cache which must be cleared during vfs removal.
- 12:51 Revision 9b2e055b (github): Cleanup.
- 12:36 Revision 7d8815ed (github): Fix typo in comment in abstractfile.h
- 11:37 Revision 7830dde5 (github): Fix potential segfault in ccmd "setaxis" (is this no longer needed?)
- 11:36 Revision 3caa987e (github): Ignore *.suo in doomsday/build/win32/vs8/.gitignore
- 11:33 Revision 3dbdbf8f (github): Rename dd_zip.c/h to zipfile.c/h respectively.
- 11:09 Revision 5e642d33 (github): Began refactoring filesystem data structures to address lump name collision issues:
- * Do not assume files are in WAD or ZIP format by name.
* All resource data files (WAD, ZIP and single lump) are now ... - 09:49 Revision 1a70fcda (github): Refactoring network messaging
- All network messages are now written and read using
the engine's Writer and Reader classes.
Added the build option D... - 05:21 Feature #1545 (Rejected): Limit removal for MD2Tool
- #define MAX_TRIANGLES 4096
#define MAX_VERTS 2048
#define MAX_FRAMES 512
...
2011-08-16
- 17:48 Revision 18933366 (github): Refactoring network message reading and writing
- It now uses the reliable Reader and Writer classes.
2011-08-14
- 19:02 Revision 14a03984 (github): Optimize: Sort PathDirectoryNodes into separate hash lists by node type,
- speeding up searches significantly (e.g., when searching CVars ~65% of
the directory is now immediately rejected). - 18:00 Revision 1be087eb (github): Cleanup.
- 09:38 Revision 61ef6d8a (github): Fix off-by-one miscalculation when presenting a hash range in printDistributionHistogram
- 09:05 Revision 9895d825 (github): Added further stats to the PathDirectory hash distribution debug tool.
- Fixed hash height calculation.
- 05:33 Revision d30a76c3 (github): Added debugging ccmd "varstats" - print detailed statistical info
- about the PathDirectory used for the console variable database.
- 05:29 Revision d173a2e0 (github): Added debugging tools to PathDirectory for analysing hash efficiency.
- 05:21 Revision 300d93fa (github): Fixed memory leak in console variable management.
- If _DEBUG traverse all nodes in the cvar PathDirectory when clearing
and validate algorithm logic. - 05:04 Revision e54f6cb5 (github): Fixed memory leak in Fonts_LoadExternal
- 05:04 Revision 20bfb387 (github): Fixed memory leak in libcommon clearWidgets
- 05:02 Revision a48fe86a (github): Fixed memory leak in readDoomTextureDefLump
2011-08-13
- 14:25 Revision 5be2f3b2 (github): Added Reader and Writer
- Generic byte array I/O. These will replace much of net_msg.c and
will be available in the public API for the plugins.... - 11:26 Revision 5d73ae2a (github): FIXMOM doesn't work for impulses
- When something hits the player, it needs to know the
amount of momentum to apply on the local mobj, not
the absolute ...
2011-08-12
- 22:19 Revision e4bd34b7 (github): Server: Fixed network message write buffer overflow
- The problem occurred in Heretic E5M5, which is a large map
with plenty of moving mobjs. netBuffer was not large
enoug... - 22:16 Revision b2403d35 (github): Trying to ignore the SIGPIPE didn't work
2011-08-11
- 22:33 Revision 683259dd (github): Menu: Switch MP items around
- Once set up, it's easier to just Join Game.
- 18:43 Revision 3a7884cc (github): Client: Fixed Z coord and mobjinfo problems
- If a clmobj is supposed to be on the floor, the client will
now figure out the floor Z height at the position and adj... - 18:40 Revision 3aff6806 (github): Added debugging tools for mobjs
- The cvar "rend-dev-thinker-ids" will show the IDs of all mobjs.
The ccmd "inspectmobj" prints out information about a... - 11:07 Revision fc69d2c6 (github): WAD module version 3
- * Implementation uses the OO paradigm.
* Lump cache implemented at file level rather than lump directory level;
mea... - 10:05 Revision 1d9cc095 (github): Hexen: No local splashes
- The server is supposed to spawn splashes.
- 10:04 Revision 134d7603 (github): Cleanup
- 09:31 Revision 4c4bb712 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 09:29 Revision b74e5e8e (github): Try to explicitly ignore SIGPIPE before sending
2011-08-10
- 19:20 Revision fcb2bdd0 (github): Client: Re-enable mobj expiration
- For unpredictable, hidden and nulled mobjs.
Attempting to reduce the number of mobjs that
are never removed on client. - 18:58 Revision 760221c3 (github): Doom: Fixed missing netgame Punch sound
- 18:51 Revision ee30444f (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:51 Revision 787b062d (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:50 Revision 0fccdff3 (github): Network: Cleanup
- Removed obsolete flags for Ordered and Confirmed packets.
- 18:50 Revision ddb1b4bb (github): Network: Terminating connections more gracefully
- Avoid doing changes from the listener thread.
Also avoid printing to the console. - 18:12 Revision f9366bbe (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:10 Revision 5b2250e6 (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 18:09 Revision 5da41d18 (github): Debug: Added a cvar for crashing the engine
- 18:07 Revision 1fdf6398 (github): Novideo console: Fixed cursor overrunning window height
- It was possible for the cursor position in the ncurses window
to go past the bottom of the screen, messing up text li... - 16:28 Revision 79f0873d (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
- 16:27 Revision e5d991de (github): MasterWorker: Use a single CURL session
- Attempting to sidestep a libcurl issue by keeping one
CURL session open for all requests. - 16:27 Revision 5b823940 (github): Heretic/Hexen: Clear bodyque when PU_MAP purged
- No one was clearing the old pointers in the queue.
2011-08-09
- 17:44 Revision cb387188 (github): Client: Removed extra notification about finding a secret
- Some sector specials were being executed on the client
even though they should not have been. - 17:43 Revision 371157ce (github): Client: Reveal automap for PT_ALLMAP
- The client needs to reveal the automap when it receives
an update about the Map power up. - 17:42 Revision 37cd2c16 (github): Removed error about too few DM start-spots
- The warning is printed but it is not fatal. As there aren't
enough start-spots it is likely that some people will get... - 09:29 Revision 59562260 (github): Try to avoid libcurl related crash
- Curl is not very thread-safe, and this option should
stop it from clearing its host cache. - 09:20 Revision b6c468e2 (github): Heretic: Fixed a segfault
2011-08-08
- 19:25 Revision 7636c019 (github): Client: Quick and dirty fix for the Rankings table
- Moved map information to the bottom of the box.
- 19:17 Revision 5c33f667 (github): Send updates to master after a short delay
- 19:10 Revision 65759476 (github): Print a note when an announcement is sent
- 19:06 Revision 5401f567 (github): Update master after client joins/leaves
- Also, now uses a more robust way to calculate
when to send an announcement to the master. - 18:54 Revision d5a797e2 (github): Revised communications with master server
- There is now one background thread dedicated for
talking to the master server. Announcements and
requests are done by... - 18:53 Revision da66af37 (github): Client UI: Autoselect first server from master
- After the list has been retrieved, the first found server
is selected in the list.
2011-08-07
- 14:51 Revision 2178a944 (github): Utilize the auxiliary lump directory to load and validate the list of required
- and identity-keyed resources in the IWADs, before any attempt to load a game.
Note: Due to the issue outlined in the... - 14:31 Revision 135f86a9 (github): Merged Lee Killough's lump name hashing schema from PrBoom.
- I decided it would be easier to merge this now, before I start ripping up the WAD
loader to add the functionality nee... - 10:36 Revision 2f29d8f9 (github): Client: Fixed mover management
- The client was failing to remove old plane movers when
a new move was applied to an already moving plane. - 10:05 Revision 8c0fb451 (github): Cleanup of WAD module in preparation for larger changes needed to solve some
- of the outstanding resource management issues:
* Added option to re-use an already open DFILE* handle to W_OpenAuxil...
Also available in: Atom