Net: Revised handshake and player info
These packets were using struct-based data,which is a no-no. Now they rely on the Readerand Writer.
Also fixed a problem with the Writer's typecheck,where it was assuming that checks for a zero-sizeoperation needed the type marker (they don't).
View differences
Net: Revised handshake and player info
These packets were using struct-based data,
which is a no-no. Now they rely on the Reader
and Writer.
Also fixed a problem with the Writer's typecheck,
where it was assuming that checks for a zero-size
operation needed the type marker (they don't).