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Revision 5d73ae2a

Added by skyjake about 13 years ago

FIXMOM doesn't work for impulses

When something hits the player, it needs to know the
amount of momentum to apply on the local mobj, not
the absolute momentum on server side (which is by
definition obsolete for the client's movement).

Now collisions and other impulses are sent as momentum
deltas in a GPT_MOBJ_IMPULSE instead of using FIXMOM.

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