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From 2010-11-12 to 2010-11-25

2010-11-23

10:24 Feature #1520: Realistic switch sound origin (compatibility option)
_(originally posted by anonymous SF.net user)_
The four switch sounds in Doom II map07 (Dead Simple) are definitely ...
skyjake

2010-11-17

22:42 Bug #593: Sky Glow oversights
Upon investigating the mechanics of the current sky colour spread algorithm I decided to remove it entirely. My reaso... danij

2010-11-12

02:44 Bug #908: Detail texture maximum distance ignored
Mipmap levels depend on screen resolution, so if they are used for this purpose they have to take the screen dimensio... skyjake
 

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