Activity
From 2010-10-03 to 2010-10-16
2010-10-13
- 09:39 Revision 0f16ccc2 (github): Moved printing of the game mode banner log message into G_CommonPostInit and reworked so that printed game mode string is supplied by the public API method G_GetVariable
- 09:03 Revision b7901541 (github): Generalised a couple of console command help strings which did not make sense when playing a non-DOOM IWAD.
- 08:46 Revision a38797d3 (github): Ensure only those definitions needed for HacX are included when playing HacX. We desperately need to redesign how this works...
- 08:09 Revision f093a647 (github): Changed jDoom: Added HacX to the list of known IWADs and added a "-hacx" command line override. Added Snowberry: Created a new game profile for HacX.
- Todo: Address problem of default definitions designed for DOOM being loaded when playing HacX as an IWAD.
2010-10-11
- 19:13 Bug #938: [Hacx] Terminatrix not resurrecting foes
- Fixed for the upcoming 1.9.9 release
- 19:13 Bug #938: [Hacx] Terminatrix not resurrecting foes
- http://www.doomworld.com/vb/wads-mods/52855-hacx-1-2/
- 19:10 Bug #938 (Closed): [Hacx] Terminatrix not resurrecting foes
- As the summary states. It seems Dday is incorrectly reading some Dehacked.
Apologies for the highly un-technical d... - 16:06 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- - **status**: open --> pending
- **milestone**: SVN_Head --> v1.8.5
- **priority**: 5 --> 3
- 16:05 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- I uploaded a screenshot here as an attached file. I guess it's not so bad, as it just takes a light definition or tw...
- 08:16 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- Here's what it looks like in-game
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/48a61139/d1bb/... - 07:55 Bug #937: [Heretic] Wrong color default dynamic light on sprite
- Can you perhaps take a screenshot of the issue? I've tested in the latest 1.9.0-Beta6.9 release and cannot see a prob...
- 11:40 Revision ca01390d (github): Fixed Heretic: "Energy Orbs using wrong sprites in shareware" (see here http://sourceforge.net/tracker/?func=detail&aid=3071810&group_id=74815&atid=542099).
- 08:41 Bug #935: Running without an IWAD causes freeze
- I think we should seriously consider disallowing modified IWADs period.
- 08:18 Bug #935: Running without an IWAD causes freeze
- To reword this report; running 1.9 beta 6.9 without an Iwad causes Dday to freeze during start up rather than gracefu...
2010-10-10
- 03:45 Bug #937 (Closed): [Heretic] Wrong color default dynamic light on sprite
- Apparently been a bug for a while, and is still there on the SVN that I have, is that on the PHOENIXFXI2_4 and PHOENI...
2010-10-09
- 21:29 Bug #936 (Closed): Particles: setting vector relative to mobj
- Currently there is no way to set the vector of particles from a mobj based generator relative to the facing direction...
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