Activity
From 2010-07-05 to 2010-07-18
2010-07-18
- 15:18 Feature #1520: Realistic switch sound origin (compatibility option)
- In Doom.exe and Dday 1.8.6, the switch sound's of original Doom line types, correctly, plays right in front of the li...
2010-07-13
- 08:19 Bug #856: Demo playback issues
- Rather than make another report, I decided to use this one.
It would appear that local weapon sounds aren't played...
2010-07-11
- 17:50 Bug #927: Fatal Error Attempting to Play Deathkings
- Hexen Deathkings Error Dump
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/c0364ca7/f379/attach... - 16:24 Bug #926 (Closed): [Windows] Mouse conflicts with cursor hotspot utilities
- When using utilities such as WinFlip and DExposE2, if the mouse cursor happens to move to the hotspots defined by the...
2010-07-09
- 09:19 Bug #925 (New): [Doom] Map32: Secret exit quirk not replicated
- A small quirk of the original Doom2.exe that Doomsday doesn't replicate has come to my attention.
It would appear ...
2010-07-06
- 22:38 Bug #910: Flat tiling error with custom flats
- I did some searching in the source code and found out that textures were aligned to 64*64 grid, but that makes any te...
2010-07-05
- 19:16 Bug #856: Demo playback issues
- We will address all demo-related issues later (see roadmap).
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