Activity
From 2009-10-12 to 2009-10-25
2009-10-25
- 19:23 Revision 91ac866c (github): Add constructors for the light thinkers.
- 19:16 Revision fc95381a (github): Converted the jDoom light thinkers to de::Thinker derived classes.
- Serialization of these thinkers is also now covered.
- 17:06 Revision 9962a55b (github): Refactored Thinker serialization and completed the jDoom LightFlashThinker.
- 15:35 Revision 2bcee633 (github): Allow dsize as argument type in Log entries.
- 15:35 Revision 37648eb3 (github): Removed unused static variables.
- 15:34 Revision 5aac458d (github): Trying the first of the gameside thinkers.
2009-10-20
- 21:17 Bug #774: General: Mobjs overlapping more than one sector
- You are mostly correct however the candles are falling to the height of the ceiling in the sector bellow the wall the...
- 21:17 Bug #773: Hexen Not loading Map
- Beat me to it. Glad to hear its now working :-)
- 21:15 Bug #773: Hexen Not loading Map
- There are countless errors in your log file which indicate that you installed your current version of Doomsday over a...
- 21:04 Bug #773: Hexen Not loading Map
- I am stupid. I just un-installed and reinstalled the application and everything works very well. Thanks guys for an a...
2009-10-17
- 22:40 Bug #808 (Closed): Disc of repulsion doesn't push monsters
- The disc of repulsion doesn't push monsters away from the player when used. They just go straight up into the air. ...
2009-10-15
- 15:48 Bug #808: Disc of repulsion doesn't push monsters
- Fixed for 1.9.0-beta6.8
- 14:08 Bug #807: Saved games non-functional in 64bit builds
- Have you tried here: http://dengine.net/dew/index.php?title=Installation_(Unix)
Other than that I don't know where... - 11:43 Bug #807: Saved games non-functional in 64bit builds
- Right, that's a known problem then.
Do you know if anybody is distributing 32bit binaries for Linux? I don't feel ... - 11:36 Bug #807: Saved games non-functional in 64bit builds
- Saved games do not work currently in 64bit builds (which I assume you are using). This problem and will be addressed ...
- 11:36 Bug #807 (Closed): Saved games non-functional in 64bit builds
- First I thought that my savegames were corrupted as I would always fall off (or so I think, based on what it looks li...
2009-10-13
- 22:54 Bug #807: Saved games non-functional in 64bit builds
- doomsday.out
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4ffddffb/f6ed/attachment/doomsday.out
- 22:51 Bug #806 (Closed): Heretic pod generator and pod placement
- The exploding pod generators (like in E1M8 or E2M9 where the pods respawn after you blow them up) aren't positioning ...
- 21:28 Bug #805 (Closed): Heretic pod generator and pod placement
- The exploding pod generators (like in E1M8 or E2M9 where the pods respawn after you blow them up) aren't positioning ...
- 21:19 Bug #804 (Closed): Secret credit for non-secret areas - Heretic E3M4
- In Heretic E3M4, there are two watery areas full of disciples to either side of the starting point. Later in the map...
- 02:03 Bug #659: Can't run doomsday on FreeBSD
- It's very strange. I've tested 1.9.0-beta6.7 and got another error:
$ /usr/local/bin/doomsday -g jheretic
Z_Creat...
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