siliconwolf
- Email: siliconwolf@users.sourceforge.net
- Registered on: 2013-10-15
Issues
Activity
2009-11-07
- 01:44 Doomsday Engine Bug #809: [Doom2] Linedef action #30 raises floor too high
- screenshot of a switch in MAP17 raised too far
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4...
2009-11-06
- 23:02 Doomsday Engine Bug #806: Heretic pod generator and pod placement
- This artifact has been marked as a duplicate of artifact 2878277 with reason:
accidental duplicate submission
2009-10-26
- 07:22 Doomsday Engine Bug #809 (Closed): [Doom2] Linedef action #30 raises floor too high
- Linedef action #30 is the one that raises a sector's floor by a certain amount, for example to create a popup switch....
2009-10-17
- 22:40 Doomsday Engine Bug #808 (Closed): Disc of repulsion doesn't push monsters
- The disc of repulsion doesn't push monsters away from the player when used. They just go straight up into the air. ...
2009-10-13
- 22:51 Doomsday Engine Bug #806 (Closed): Heretic pod generator and pod placement
- The exploding pod generators (like in E1M8 or E2M9 where the pods respawn after you blow them up) aren't positioning ...
- 21:28 Doomsday Engine Bug #805 (Closed): Heretic pod generator and pod placement
- The exploding pod generators (like in E1M8 or E2M9 where the pods respawn after you blow them up) aren't positioning ...
- 21:19 Doomsday Engine Bug #804 (Closed): Secret credit for non-secret areas - Heretic E3M4
- In Heretic E3M4, there are two watery areas full of disciples to either side of the starting point. Later in the map...
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