Activity
From 2007-08-14 to 2007-08-27
2007-08-27
- 13:10 Feature #1452 (Rejected): [Hexen] Monster respawn rate
- [HEXEN] monster respawn rate:
Hexen respawns monsters in single player mode in a constant manner, which can get di... - 08:55 Revision ca940b56 (github): Fix libncurses detection, apparently broken recently. Thanks to PouncingAnt for bring this to my attention
2007-08-25
- 14:31 Revision 7efb7082 (github): SDL_sound: We now intitalise, and terminate if running with a library older then our complied with version. We also display what formats can be played, with the extensions listed in verbose mode
- 14:15 Revision bb03eb5c (github): add missing include
- 14:14 Revision 18ab2eee (github): Enable SDL_sound with -sdlsound
- 14:13 Revision c19fddb1 (github): Add SDL_sound to the list of possible sound drivers
- 07:00 Revision d8aff30a (github): Enable the new sdl sound plugin via the buildsystem. currently just a stub, with mus2midi copied from the sdlmixer plugin
- 06:58 Revision 377b7157 (github): prepare for new sdl sound plugin
2007-08-24
- 15:24 Revision 304291d8 (github): fix encoding, so gcc doesn't choke
- 01:20 Revision 12b8fdf6 (github): Added some comments regarding the current algorithmic complexity of the various linked list methods. Improvement can be made when needed.
- 00:51 Revision 62f5d96e (github): Implemented a simple, reusable linked list structure. Supports single and double linked lists plus circular (ring) variants. List has an integral sort using a recursive mergesort algorithm.
- TODO: Some level of thread-safety would be nice.
2007-08-22
- 07:55 Bug #468: End-level time/par time displays broken
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That doesn't look like the same one to me.
The bug you cited is ab... - 04:02 Bug #468: End-level time/par time displays broken
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It's this one mate -> https://sourceforge.net/tracker/?func=detail&at...
2007-08-21
- 17:41 Bug #468: End-level time/par time displays broken
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Could you please tell me which bug this is a duplicate of? I did look... - 07:37 Bug #468 (Closed): End-level time/par time displays broken
- In v1.9.0-beta5.1, the user time/par time for a level do not display correctly.
The user time always displays as "... - 14:43 Bug #346: Overriding Map Info in addons (level par time; jdep)
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I think we should devise some sort of a Global Resource Identifier str... - 11:15 Bug #346: Overriding Map Info in addons (level par time; jdep)
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The original par times have been removed from the source and added to ... - 10:14 Bug #346: Overriding Map Info in addons (level par time; jdep)
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Where are the original par times? Shouldn't we fall back to those if t... - 11:42 Bug #467: Segmentation Violation
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Tried 1.9.0-beta4, & reinstalling 1.9.0-beta5.1 with same results.
... - 04:15 Bug #467: Segmentation Violation
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I've looked at the verbose output, but it wasn't as helpful as I was ... - 02:20 Bug #455: Particles and partially transparrent textures
- _(originally posted by anonymous SF.net user)_
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This Tracker item was... - 02:20 Bug #458: it crashes
- _(originally posted by anonymous SF.net user)_
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This Tracker item was...
2007-08-19
- 17:06 Revision f639448e (github): fix encodings that cause a ftbfs with gcc.
- 16:45 Revision c599d848 (github): Fixed compilation error if RANGE_CHECK was not #defined.
- 16:44 Revision 75be7eaa (github): Fixed mixed line endings.
- 16:16 Revision c74ffca6 (github): fix encodings that cause a ftbfs with gcc.
2007-08-18
- 14:38 Revision de83e5a7 (github): Fixed a bunch of warning messages outputted by gcc (thanks yagisan).
2007-08-17
- 11:45 Revision cbfe0911 (github): convert to utf8 encoding
- 11:29 Revision 7975e81a (github): utf-8 it
- 11:00 Revision 97cf75d1 (github): fix encoding error
- 10:28 Revision 013f0847 (github): Add note to ensure user is using latest drivers in the event of an opengl error
- 01:12 Revision b35dcc68 (github): Lots of changes towards the $nplanes goal (part 3 of 3).
- 01:10 Revision b0051038 (github): Lots of changes towards the $nplanes goal (part 2 of 3).
- 01:09 Revision 72359b49 (github): Lots of changes towards the $nplanes goal (part 1 of 3):
- * The separate routines for drawing sections of wall segs have now been folded into one parametrized routine used for...
- 00:28 Revision b0b9ccfb (github): Arrays passed to dgl drawing routines made const.
- 00:24 Revision 26e66445 (github): Changed arrays passed to debugrenderer drawing routines to const.
- 00:23 Revision 011a4477 (github): Changed arrays passed to dropengl drawing routines to const.
2007-08-15
- 23:36 Bug #467: Segmentation Violation
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Thanks for reply.
Excuse my ignorance: I've attached a txt file con... - 23:36 Bug #467: Segmentation Violation
- Verbose doomsday out for ultimate & doom 2
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/be208... - 11:39 Bug #467: Segmentation Violation
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'EVERY time I run Plutonia or TNT, after the same basic game entry, I...
2007-08-14
- 22:48 Bug #467 (Closed): Segmentation Violation
- I'm using Doomsday v1.9.0-beta 5.1
EVERY time I run ultimate doom or doom2...after selecting new game, then selectin... - 22:48 Bug #467: Segmentation Violation
- doomsday.out errors from ultimate doom, doom2, plutonia, and tnt evilution
*Attachments:*
* http://sourceforge.net/p...
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