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From 2007-08-11 to 2007-08-24

2007-08-24

15:24 Revision 304291d8 (github): fix encoding, so gcc doesn't choke
yagisan
01:20 Revision 12b8fdf6 (github): Added some comments regarding the current algorithmic complexity of the various linked list methods. Improvement can be made when needed.
danij
00:51 Revision 62f5d96e (github): Implemented a simple, reusable linked list structure. Supports single and double linked lists plus circular (ring) variants. List has an integral sort using a recursive mergesort algorithm.
TODO: Some level of thread-safety would be nice. danij

2007-08-22

07:55 Bug #468: End-level time/par time displays broken
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That doesn't look like the same one to me.
The bug you cited is ab...
atimson
04:02 Bug #468: End-level time/par time displays broken
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It's this one mate -> https://sourceforge.net/tracker/?func=detail&at...
yagisan

2007-08-21

17:41 Bug #468: End-level time/par time displays broken
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Could you please tell me which bug this is a duplicate of? I did look...
atimson
07:37 Bug #468 (Closed): End-level time/par time displays broken
In v1.9.0-beta5.1, the user time/par time for a level do not display correctly.
The user time always displays as "...
atimson
14:43 Bug #346: Overriding Map Info in addons (level par time; jdep)
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I think we should devise some sort of a Global Resource Identifier str...
skyjake
11:15 Bug #346: Overriding Map Info in addons (level par time; jdep)
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The original par times have been removed from the source and added to ...
danij
10:14 Bug #346: Overriding Map Info in addons (level par time; jdep)
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Where are the original par times? Shouldn't we fall back to those if t...
skyjake
11:42 Bug #467: Segmentation Violation
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Tried 1.9.0-beta4, & reinstalling 1.9.0-beta5.1 with same results.
...
technowolf
04:15 Bug #467: Segmentation Violation
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I've looked at the verbose output, but it wasn't as helpful as I was ...
yagisan
02:20 Bug #455: Particles and partially transparrent textures
_(originally posted by anonymous SF.net user)_
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This Tracker item was...
skyjake
02:20 Bug #458: it crashes
_(originally posted by anonymous SF.net user)_
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This Tracker item was...
skyjake

2007-08-19

17:06 Revision f639448e (github): fix encodings that cause a ftbfs with gcc.
yagisan
16:45 Revision c599d848 (github): Fixed compilation error if RANGE_CHECK was not #defined.
danij
16:44 Revision 75be7eaa (github): Fixed mixed line endings.
danij
16:16 Revision c74ffca6 (github): fix encodings that cause a ftbfs with gcc.
yagisan

2007-08-18

14:38 Revision de83e5a7 (github): Fixed a bunch of warning messages outputted by gcc (thanks yagisan).
danij

2007-08-17

11:45 Revision cbfe0911 (github): convert to utf8 encoding
yagisan
11:29 Revision 7975e81a (github): utf-8 it
yagisan
11:00 Revision 97cf75d1 (github): fix encoding error
yagisan
10:28 Revision 013f0847 (github): Add note to ensure user is using latest drivers in the event of an opengl error
yagisan
01:12 Revision b35dcc68 (github): Lots of changes towards the $nplanes goal (part 3 of 3).
danij
01:10 Revision b0051038 (github): Lots of changes towards the $nplanes goal (part 2 of 3).
danij
01:09 Revision 72359b49 (github): Lots of changes towards the $nplanes goal (part 1 of 3):
* The separate routines for drawing sections of wall segs have now been folded into one parametrized routine used for... danij
00:28 Revision b0b9ccfb (github): Arrays passed to dgl drawing routines made const.
danij
00:24 Revision 26e66445 (github): Changed arrays passed to debugrenderer drawing routines to const.
danij
00:23 Revision 011a4477 (github): Changed arrays passed to dropengl drawing routines to const.
danij

2007-08-15

23:36 Bug #467: Segmentation Violation
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Thanks for reply.
Excuse my ignorance: I've attached a txt file con...
technowolf
23:36 Bug #467: Segmentation Violation
Verbose doomsday out for ultimate & doom 2
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/be208...
technowolf
11:39 Bug #467: Segmentation Violation
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'EVERY time I run Plutonia or TNT, after the same basic game entry, I...
yagisan

2007-08-14

22:48 Bug #467 (Closed): Segmentation Violation
I'm using Doomsday v1.9.0-beta 5.1
EVERY time I run ultimate doom or doom2...after selecting new game, then selectin...
technowolf
22:48 Bug #467: Segmentation Violation
doomsday.out errors from ultimate doom, doom2, plutonia, and tnt evilution
*Attachments:*
* http://sourceforge.net/p...
technowolf

2007-08-11

00:59 Revision 83dd358b (github): Global viewer position and polyobj point coords changed to floating point.
Other minor fixes for warnings outputted by gcc. danij
 

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