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From 2007-08-07 to 2007-08-20

2007-08-15

23:36 Bug #467: Segmentation Violation
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Thanks for reply.
Excuse my ignorance: I've attached a txt file con...
technowolf
23:36 Bug #467: Segmentation Violation
Verbose doomsday out for ultimate & doom 2
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/be208...
technowolf
11:39 Bug #467: Segmentation Violation
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'EVERY time I run Plutonia or TNT, after the same basic game entry, I...
yagisan

2007-08-14

22:48 Bug #467 (Closed): Segmentation Violation
I'm using Doomsday v1.9.0-beta 5.1
EVERY time I run ultimate doom or doom2...after selecting new game, then selectin...
technowolf
22:48 Bug #467: Segmentation Violation
doomsday.out errors from ultimate doom, doom2, plutonia, and tnt evilution
*Attachments:*
* http://sourceforge.net/p...
technowolf

2007-08-10

20:56 Feature #1451 (New): [InFine] stopsound
As the title suggests. Dday has the ability to stop a music track, that is playing, in an infine script. However ther... vermil

2007-08-07

02:07 Bug #312: mouse problem
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user_id=849456
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For Doomsday 1.9.0-beta6 the input device event system and binding mec...
danij
01:56 Bug #393: Vsync does not stick
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user_id=849456
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vsync control is not currently available in Doomsday under MacOSX. The...
danij
01:51 Bug #431: Strange keys in the console
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user_id=849456
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Fixed in svn for 1.9.0-beta6
danij
01:43 Bug #456: Message font graphics
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This is an issue with any resource loaded from e.g. jDoom.PK3 due to t...
danij
01:38 Bug #463: Netgame moving walls stop upon death
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This issue has been fixed in svn for 1.9.0-beta6.
danij
 

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