Activity
From 2007-02-11 to 2007-02-24
2007-02-24
- 17:16 Bug #427 (Closed): Gamcrash by no ammo
- Hi i disscovered durring my modding JDoom(1) a kind of bug.
I did give the fisit the ammo type Shell (because my m... - 05:16 Bug #426 (Closed): Client can't do any damage with weapon, then crashes
- Client can join, walk around. Client fires or hits - but does no damage with various classes. Finally crashes with er...
- 05:12 Bug #425 (Closed): Crash on client - anytime trying to fire weapon
- Client can connect to server and join. Can also walk around but first time try to fire weapon, crashes with error bel...
- 00:37 Bug #424 (Closed): Cannot get past new game screen
- I cannot actually play Ultimate Doom, Doom 2 or Final Doom (Plutonia or TNT) I did a fresh install of the Doom Collec...
2007-02-23
- 01:16 Feature #1439 (New): XG: Spawn objects at player location
- Hi, i would like to request a possibility to spawn objects in the player posision, like the command "here"
Since i w...
2007-02-21
- 19:45 Bug #419: E2M2 columns stop moving
- Logged In: YES
user_id=1705964
Originator: NO
I already noted this bug in this thread:
http://sourceforge.net/trac...
2007-02-20
- 22:20 Bug #422: "chain-of-life" variates
- Logged In: YES
user_id=849456
Originator: NO
This is not a bug, it is intended behavior. - 07:56 Bug #422 (Closed): "chain-of-life" variates
- When you die in jHeretic, the "chain" at the bottom of screen goes a little way up and down at an irregular rate (spe...
- 22:19 Bug #423: More gameplay failures
- Logged In: YES
user_id=849456
Originator: NO
Both of these issues have already been reported here in the tracker (p... - 22:12 Bug #423 (Closed): More gameplay failures
- Cleric flechettes doesn't have any choking effect on the enemies (neither on you). Also, you can go through some turn...
- 07:52 Bug #421 (Closed): Heretic: "shivering" dropped items
- You know that sometimes Ironliches spawn an Item like Tome or Morph Ovum when they're dead. Well, IF this happens, th...
2007-02-18
- 16:12 Bug #419: E2M2 columns stop moving
- Logged In: YES
user_id=1722399
Originator: YES
I'll attach a savegame.
If you load it the columns/patterns will mo... - 15:03 Bug #419: E2M2 columns stop moving
- These columns stop moving after a while
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/0f4e783e... - 15:03 Bug #419: E2M2 columns stop moving
- Logged In: YES
user_id=1722399
Originator: YES
File Added: columns.jpg - 13:46 Bug #419: E2M2 columns stop moving
- Logged In: YES
user_id=1722399
Originator: YES
Its about Ultimte Doom - 13:18 Bug #419 (Closed): E2M2 columns stop moving
- In E2M2 the columns near the red door stop moving after a while. since there is no way to get through then you cannot...
- 15:02 Bug #420: Cleric Flechette does no damage
- Logged In: YES
user_id=849456
Originator: NO
Already fixed in svn for 1.9.0-beta6.
Thanks Jimi but do try to rem... - 14:44 Bug #420 (Closed): Cleric Flechette does no damage
- The green poison cloud appears, but it does no damage to the monsters or players. Fighter and Mage flechettes work as...
- 01:56 Bug #410: Various bugs with linux jHeretic
- Logged In: YES
user_id=1043388
Originator: YES
Sorry about that.
Thanks for the game. [IMHO] It's better than D...
2007-02-17
- 17:20 Bug #418 (Closed): Music Volum Bug with DirectSound 8
- Like Danij told me I report here a kind of bug I experinced.
The Music Volum in Heretic does not change by what e...
2007-02-16
- 05:56 Bug #417: Sprites Glitch
- Logged In: YES
user_id=1720788
Originator: YES
File Added: lift_sprite.zip - 05:56 Bug #417: Sprites Glitch
- Suspended Sprites
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/e6b42dc9/0810/attachment/lift_... - 05:53 Bug #417 (Closed): Sprites Glitch
Look for MISC 84, MISC 85 and MISC 86 ( DoomED numbers 79, 80 and 81 respectively ) in Objects.ded
Make a ma...
2007-02-12
- 15:49 Bug #416: Switch fails, can't continue game
- Screenshot
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4a3046c4/c600/attachment/bug_hexen.jpg
- 15:49 Bug #416 (Closed): Switch fails, can't continue game
- At the beginning of Guardian of Ice zone (2nd entrance) you press a switch to rise a pair of stairs. However, ceiling...
- 05:34 Bug #415: 1.9.5.1 has a very odd behaviour in loading Pwad levels
- Logged In: YES
user_id=1179098
Originator: NO
I'm just adding this comment so that devs may read up on additional i... - 02:14 Bug #415 (Closed): 1.9.5.1 has a very odd behaviour in loading Pwad levels
- Hello, I don't know if this is a bug but it is something I noticed painfully.
I have a PWad level pack that makes ...
2007-02-11
- 17:43 Bug #414 (Closed): Snowberry can't start at FC 6 i386_x64
- Hello!
I compiled doomsday engine, but can't start snowberry.
Dependecies ok, comiling ok, settings done but i go... - 17:25 Bug #413 (Closed): Info file inside PK3 files
- Hello all, I got told from Dani J, that this is a bug.
So to make things short. I wanted to use a info file
inside... - 17:04 Bug #412 (Closed): Using diffrent weapon ammo bug
- Hello, I discovered a bug by developing a mod for Jdoom
In version 1.9.4 I had no problems by switching the exsistin... - 14:38 Feature #1436: Anisotropic Filtering controls
- An in-game control for adjusting the level of anisotropic filtering has been added for 1.9.0-beta6
- 06:16 Feature #1436 (Closed): Anisotropic Filtering controls
- Options to select the level of anisotropy would be nice.
*Labels:* Graphics - 06:20 Feature #1438 (Closed): GUI needs some transparency effects
- Transparency effects in the GUI might give the user interface more depth and dimension. Of course that's only if it i...
- 06:18 Feature #1437 (Closed): OpenAL support
- Seeing as how DirectSound is gone in Windows Vista, in order to maintain EAX in Doomsday, OpenAL seems like the light...
Also available in: Atom