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From 2007-01-31 to 2007-02-13

2007-02-12

15:49 Bug #416: Switch fails, can't continue game
Screenshot
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4a3046c4/c600/attachment/bug_hexen.jpg
shirokuroneko
15:49 Bug #416 (Closed): Switch fails, can't continue game
At the beginning of Guardian of Ice zone (2nd entrance) you press a switch to rise a pair of stairs. However, ceiling... shirokuroneko
05:34 Bug #415: 1.9.5.1 has a very odd behaviour in loading Pwad levels
Logged In: YES
user_id=1179098
Originator: NO
I'm just adding this comment so that devs may read up on additional i...
kresjah
02:14 Bug #415 (Closed): 1.9.5.1 has a very odd behaviour in loading Pwad levels
Hello, I don't know if this is a bug but it is something I noticed painfully.
I have a PWad level pack that makes ...
reilsss

2007-02-11

17:43 Bug #414 (Closed): Snowberry can't start at FC 6 i386_x64
Hello!
I compiled doomsday engine, but can't start snowberry.
Dependecies ok, comiling ok, settings done but i go...
oleg17
17:25 Bug #413 (Closed): Info file inside PK3 files
Hello all, I got told from Dani J, that this is a bug.
So to make things short. I wanted to use a info file
inside...
reilsss
17:04 Bug #412 (Closed): Using diffrent weapon ammo bug
Hello, I discovered a bug by developing a mod for Jdoom
In version 1.9.4 I had no problems by switching the exsistin...
reilsss
14:38 Feature #1436: Anisotropic Filtering controls
An in-game control for adjusting the level of anisotropic filtering has been added for 1.9.0-beta6 danij
06:16 Feature #1436 (Closed): Anisotropic Filtering controls
Options to select the level of anisotropy would be nice.
*Labels:* Graphics
angelgraves13
06:20 Feature #1438 (Closed): GUI needs some transparency effects
Transparency effects in the GUI might give the user interface more depth and dimension. Of course that's only if it i... angelgraves13
06:18 Feature #1437 (Closed): OpenAL support
Seeing as how DirectSound is gone in Windows Vista, in order to maintain EAX in Doomsday, OpenAL seems like the light... angelgraves13

2007-02-10

01:16 Bug #411: Game crashes when startig new game in TNT Evilution
Logged In: YES
user_id=849456
Originator: NO
This isn't a crash. TNT uses sidedef packing which isn't currently sup...
danij
00:42 Bug #411 (Closed): Game crashes when startig new game in TNT Evilution
And it happens in "clean" installation too. =/ With OpenGL driver it doesn't start at all. Ultimate Doom and Doom 2 w... descriptor_real
00:42 Bug #411: Game crashes when startig new game in TNT Evilution
Doomsday.out
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/8cdc8206/0bed/attachment/Doomsday.o...
descriptor_real

2007-02-09

13:29 Bug #410: Various bugs with linux jHeretic
Logged In: YES
user_id=849456
Originator: NO
All of these bugs have already been fixed in Doomsday 1.9.0-beta5.
danij
04:04 Bug #410: Various bugs with linux jHeretic
output for crash when loading game without starting a new game first
*Attachments:*
* http://sourceforge.net/p/deng/...
stevenaaus
04:04 Bug #410 (Closed): Various bugs with linux jHeretic
A few bugs with jHeretic 1.9.0-beta4
(I got the latest source today for double checking, but no mention of these bug...
stevenaaus

2007-02-08

17:23 Bug #409: MP3s do not clear cache
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user_id=1179098
Originator: YES
Ok, here is the link to the topic with a more detailed description: ...
kresjah
13:54 Bug #409 (Closed): MP3s do not clear cache
For a more detailed description, read this post on the NewDoom forums: Forums would not respond when I posted this bu... kresjah

2007-02-07

21:09 Bug #408 (Closed): segmentation violation / "ran out of things"
In Heretic E4M7, when I tried to enter the area with the yellow key, the game crashed with a message saying "ran out ... jimflasch

2007-02-04

20:24 Bug #407: Crushing ceilings stall and won't restart
Logged In: YES
user_id=1705964
Originator: YES
Addendum: After playing through some more on the E2 levels of Ultim...
phoenix9000

2007-02-03

22:05 Bug #407 (Closed): Crushing ceilings stall and won't restart
The crushing ceilings in E2M2 will stall if you start them, then cross a linedef that stops them. They will not rest... phoenix9000

2007-02-02

08:59 Bug #406 (Closed): Snowberry initialization error - game doesn't boot
After installing version 1.9.beta5, Snowberry exits with an error message instead of loading the game(s). Here are th... briandamgaard

2007-01-31

21:29 Feature #1435 (Closed): Old-style sound queing
In Jdoom right now, multiple sounds created by a single entity all overlap when played. This can sound really bad wh... phoenix9000
 

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