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From 2006-12-08 to 2006-12-21

2006-12-18

01:32 Bug #388: Missile speeds (steep vertical angles)
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i should also mention that the problem with the Dark Bishops missile...
davecousineau
00:25 Bug #388: Missile speeds (steep vertical angles)
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(by "very high or very low angle" i mean aiming straight up or down,...
davecousineau
00:22 Bug #388 (New): Missile speeds (steep vertical angles)
Couple problems with missile calculations in jHexen.
1 - Frost Shards. When aiming at a very high or very low angl...
davecousineau

2006-12-14

15:15 Bug #387 (Closed): 3D Sound problem
when 3D sound is enabled, 3D positioned sound effects have their pitch warped from the players movements forward and ... davecousineau

2006-12-11

23:52 Revision bba58832 (github): Implemented new feature; cvar player-autoswitch-notfiring
When enabled, if automatic weapon switching is ALSO enabled; weapon change only happens if the player is NOT currentl... danij
16:23 Bug #386 (Closed): Left Hand List Problem
the left-hand list of items on Snowberry doesn't seem to properly remove items when using the '-' button. The item ap... davecousineau
16:17 Bug #385 (Closed): Hexen Common CTD - Segmentation Violation
There seems to be a bug causing a CTD directly related to damaging an unactive enemy. Its not 100% but if I come upon... davecousineau

2006-12-09

20:14 Revision 123bb4a6 (github): Fixed another comp error with gcc. Thanks spacejunk.
danij
20:04 Revision 482ec0b6 (github): Fixed another comp error with gcc. Thanks spacejunk.
danij
19:57 Revision 3bc1e55a (github): Fixed another comp error with gcc. Thanks spacejunk.
danij
19:36 Revision 2fff9a72 (github): Fixed comp error with gcc. Thanks spacejunk.
danij
19:27 Revision 5fac0fe4 (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #5
danij
19:25 Revision 2ee81ec2 (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #4
danij
19:19 Revision adeba47b (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #3
danij
19:18 Revision 42494d3d (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #2
danij
19:16 Revision d26b95ef (github): Internal map data structure simplification.
Maximize map data structure indexing internally.
Reorganised vtx line owners (again). Part #1
danij
 

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