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From 2006-10-23 to 2006-11-05

2006-11-05

21:14 Bug #382: Wrings of Wrath don't end on hub change.
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We appreciate ALL bug reports, we only ask that you take a
minute to search the trac...
danij
17:55 Bug #382: Wrings of Wrath don't end on hub change.
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Don't report bugs, gotha.
manauser
17:05 Bug #382: Wrings of Wrath don't end on hub change.
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This bug has already been reported and fixed in SVN for
1.9.0-beta5.
Please check...
danij

2006-11-04

17:09 Bug #382 (Closed): Wrings of Wrath don't end on hub change.
The Wings of Wrath artifact is taken from you when you
move to the enxt hub (as it should be), if you've
actually...
manauser
00:00 Bug #381 (Closed): Cant play any doom games with Snowberry...
I downloaded the Doomsday Engine... had everything
ready to start... The game loaded up and everything
seemed fin...
michaeljetfire

2006-11-03

07:44 Feature #1432 (Closed): OPL emu ala ZDoom
I've always had a problem with Doom ports using the OS' MIDI synth for
music, as the original game used the OPL FM ...
o190

2006-10-30

23:09 Feature #1429: Support for Freedoom
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I'd rather it stay open until I can play FreeDoom in Doomsday the way...
yagisan
14:44 Feature #1431 (Closed): [GAME REQUEST] -Blood-
Can you add Blood game(original or exp) to games list
on a future?
It would be nice...
*Labels:* Non-Doom Games
hellfrank

2006-10-23

20:54 Bug #380: Glowing textures don't work on mid textures
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Fixed in SVN for 1.9.0-beta5.
danij
20:29 Bug #275: Model skins not rendered in D3D
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Is this now fixed in the lastest version?
danij
20:26 Bug #203: General network instability
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Closing as too old.
danij
20:24 Feature #1318: Creating Bullet Holes
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Yes, a decal system would mean proper edge clipping. The decals
would be rendered pr...
skyjake
20:21 Bug #170: XG Wind bug
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Yep, you are correct. We should not be using mobj->floorz in
this comparison as it i...
danij
 

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