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From 2006-08-05 to 2006-08-18

2006-08-18

23:58 Revision 5e280af7 (github): Fixed -turbo movement speed modifier. Plus now implemented in jheretic and jHexen.
Fixed joystick turn issues (the delta was being applied twice). danij
18:39 Revision 5816cffa (github): Fixed BUG #1374907 Respawn command-line flag (-respawn) is broken.
danij
18:37 Revision 83a1b875 (github): Implemented "where" ccmd in WolfTC.
danij
17:55 Revision 46abde3d (github): Fixed "where" ccmd in jHeretic. Plus implemented it in jDoom.
danij
17:17 Revision 6ebb9a64 (github): Fixed line special bugs that crept in the DMU update.
danij

2006-08-17

17:42 Revision 01edc4b1 (github): Shuffled data structures in renderer to simplify usage and to allow for future enhancement (such as an unlimited number of planes per sector and eventually, slopes). RP_QUAD rendpolys and wall vissprites are now handled using four vertices, which now have a Z coordinate.
RP_FLAT rendpolys (plane) vertices now also use a Z coordinate. All Planes of a subsector now share the same vertexes... danij
03:56 Revision 492cefeb (github): Cmake - make install fixes - really this time
yagisan
03:43 Revision 5cd3eed1 (github): Reorganised data structures in preparation for rendering an unlimited number of planes per sector. Improved the vertex lineowner initialization so that owners are sorted clockwise around a vertex. This enables us to walk around any given vertex (will be used in fakeradio in order to render side shadows on corners with twosided linedefs. And in DOOM.exe rendering hack emulation).
danij
03:24 Revision 6a657ee3 (github): Cmake - make install fixes, win32 build updates
yagisan
03:19 Revision 8b1f566e (github): Revert debugging info
yagisan
03:11 Revision 8f1f8d81 (github): Revert switch to SDL Input on Win32. It fails to work at present, and needs further investigation to determine why no keyboard, mouse or joystick input is registered
yagisan

2006-08-16

23:12 Revision ce9681fd (github): Debug messages - take 3
yagisan
22:59 Revision 650045ea (github): Debug messages - take 2
yagisan
22:43 Revision 97fb8a0b (github): Cmake updates. Try to work around linking issues on win32 - take 2 - opengl trial
yagisan
22:40 Revision 8cca7062 (github): Cmake updates. Try to work around linking issues on win32 - take 2
yagisan
22:38 Revision f2ff4d25 (github): Add some debugging messages to diagnose failure on Win32
yagisan

2006-08-15

20:21 Revision 371892ed (github): Cmake updates. Try to work around linking issues on win32
yagisan
19:19 Revision 25fcb82c (github): Portable SDL based input. (Needs testing on Win32)
yagisan
19:17 Revision 13dbda1c (github): We should be portable
yagisan
19:15 Revision 832d79c8 (github): Bye Bye Direct Input Only
yagisan
15:43 Revision 44266908 (github): Fixed world texture alignment problems caused as a result of adding "rend-dev-sky".
danij
15:16 Revision 74b4b90d (github): Actually debugSky is a byte, not int.
danij
15:09 Revision a218e323 (github): Added cvar "rend-dev-sky": render the sky as a solid surface (for debug).
Fixed: Fog should not be enabled when drawing the mobj bounding boxes. danij
12:26 Revision 945aff51 (github): Polished the fakeradio textures a little.
danij
08:51 Revision dc9aaa6b (github): Camera tweaks.
When spawning camera players - set the mobj's Z height to that of their base + cfg.eyeheight (fix for cameras spawnin... danij
07:43 Revision e31c96f2 (github): Camera players should not be affected by moving planes.
Also, Doomsday should check for static cameras in sectors when a plane moves. If the result of the move leaves a came... danij
00:15 Revision 4c12bffc (github): Added some printfs for debugging event > binding > command execution.
danij

2006-08-14

13:25 Revision b1c628a3 (github): Fixed issue which when executing bind commands on events in bindclass id 0 it would execute on all bind classes (left over since we changed to zero-index no doubt).
danij
05:32 Revision 60d98b54 (github): Externalized help strings for cvars.
danij
00:31 Revision 66eac97d (github): Fixed manifest loading.
skyjake
00:15 Revision bde96080 (github): Fixed bug 1298375. The WAD was misdetected because of the MAPINFO lump was interpreted as Hexen-only.
skyjake

2006-08-13

23:52 Revision f6704151 (github): Fixed bug 1532843. Show profile errors, restore Defaults profile to enable successful startup.
skyjake
23:23 Revision 666e7417 (github): Fixed bug 1506248.
skyjake
23:13 Revision e440736b (github): Farewell old code.
yagisan
23:13 Revision 330f2519 (github): Fixed bug 1498517.
skyjake
23:08 Revision 4e4145fb (github): Externalized help strings for ccmds.
danij
22:52 Revision cc12ab37 (github): atiext.h should be common
yagisan
22:43 Revision 025c7c8b (github): Fixed bug 1533216.
skyjake
22:29 Revision 45f2465b (github): Fix exception where the C++ part of the list has been deleted (addon-paths-changed).
skyjake
21:54 Revision 1c68f213 (github): Windows fix for tabBgColour.
skyjake
20:59 Revision 524ea7eb (github): Allow drawing the player view from the very beginning of time, to make it possible for clients to join paused games without getting a blank screen.
skyjake
20:57 Revision d664af00 (github): Do P_DeathThink() in clientside player thinker.
NOTE: Currently this causes the psprite to go missing, but the clientside psprite anims will be revised in the near f... skyjake
20:55 Revision 55d9edf5 (github): Inform the joining player whether the game is paused or not.
skyjake
20:54 Revision a2436b9a (github): Update sector and plane information even when paused. Otherwise joining a paused network game will result in a failure to render the map, as the info isn't up to date.
skyjake
20:53 Revision d81d1c76 (github): Use for(;;)
skyjake
20:53 Revision 587e293c (github): Mark local player mobj known.
skyjake
20:52 Revision b96a4e11 (github): Mobj states are sent more often. If the state keeps changing, force an update every two seconds or so.
Adjusted the effect of distance on delta rating: it is now power of two, meaning that things happening close by are m... skyjake
20:51 Revision 91c51f86 (github): The old Create Mobj deltas are no longer being sent.
skyjake
20:50 Revision 6a56f45b (github): Larger minimum frame size. The old Create Mobj deltas are no longer being sent.
skyjake
20:50 Revision 51b04628 (github): Multiplayer fixes: Clmobjs are revealed as soon as enough information is known about them. The old Create Mobj deltas are no longer being sent.
skyjake
20:48 Revision d2d7e7f7 (github): Minor tweaks and updates.
skyjake
20:38 Revision c5ff0f7e (github): Dedicated server crashed in dedicated mode because it tried to enable fog.
skyjake
18:46 Revision f6eff64e (github): Fixed missing import, missing base class.
skyjake
18:43 Revision d00b645f (github): Added the original graphic master for the Snowberry orbs.
danij
12:59 Revision 13f38118 (github): Print more information with "net info".
skyjake
12:58 Revision 68892532 (github): Clmobj debugging. Adjusted debug prints.
skyjake
12:56 Revision 1af41ae1 (github): Never render mobjs that don't have a valid state (null state or NULL pointer for a state).
skyjake
12:55 Revision e44a4794 (github): Cleaned up obsolete/commented out code, added functions for printing lowlevel info (used in "net info").
skyjake
12:53 Revision 2153bd93 (github): Updated with new files.
skyjake

2006-08-12

17:06 Revision e7e57c3d (github): Further clean up and commonisation work. Fixed FTBFS issues? Fixed numerous compiler warnings.
danij
17:00 Revision a9ada0e3 (github): Cmake - Get MSVC to stop whinging about 'depreciated' functions, so real errors and warnings can be found in the build logs
yagisan
16:33 Revision bde9ed88 (github): Added comment.
skyjake
16:00 Revision 5d1d366f (github): Cmake - Cpack cleanup & document
yagisan
15:05 Revision 754493ba (github): Cmake - Add initial Cpack support. Tested to produce source packages on *NIX. Win32, OSX need testing both source & binary packages. *NIX binary packages not working correctly, but IMHO we should not produce *NIX binaries. That is the package distributors job.
yagisan
14:28 Revision be506090 (github): Fix FTBFS with jHeretic.
danij
11:40 Revision 72cc05fd (github): Commonised p_map.c and spechit usage. Fixed a few minor bugs like the invisible enemies bug with jDoom and the incorrect sky flat which crept in, in my last SVN commit.
TODO: Major clean up and commonisation of the logic branching in common/src/p_map.c by implementing new flags where n... danij
01:18 Revision edc27b26 (github): Continued splitting modules.
skyjake

2006-08-11

23:11 Revision ed0f41ca (github): Renamed ui package.
skyjake
23:09 Revision ad039481 (github): Continued splitting modules. Added a real menu bar instead of a button that shows a dropdown menu. Added menu accelerator keys.
skyjake
23:08 Revision c179526f (github): Renamed ui package.
skyjake
23:07 Revision bf031b55 (github): Renamed ui package.
skyjake
23:07 Revision 282ef9f5 (github): Renamed ui package.
skyjake
23:06 Revision 49265c56 (github): Revert changes - back to svn 3537
yagisan
21:23 Revision fd631ae7 (github): Cmake - OSX updates
yagisan
21:11 Revision 7ddec346 (github): Cmake - Win32 updates
yagisan
20:59 Revision 0fb7ec05 (github): Try using SDL_CreateThread on Win32 to fix engine\portable\src\sys_system.c(264) : error C2440: 'function' : cannot convert from 'systhreadfunc_t' to 'LPTHREAD_START_ROUTINE' error exposed when using cmake and the visual studio generator. Hope I didn't screw it up any worse
yagisan
18:41 Revision fc518e1c (github): Profiles breakdown.
skyjake

2006-08-10

23:49 Revision d628b7f5 (github): Continued splitting Snowberry's large modules into packages. Ultimately almost everything with any functionality should be in the sb package.
skyjake
22:49 Revision 59aa2c70 (github): Cmake - Hopefully make universal binaries on OSX
yagisan
22:33 Revision 45dad4d3 (github): Cmake - D64TC updates
yagisan
22:15 Revision 0aa20bf6 (github): Started cleaning up jHexen's headers.
danij
15:32 Revision 53aac420 (github): WolfTC - moveplane deleted. Duplicate of p_xgsec.c code
yagisan
15:20 Revision f9e05aff (github): WolfTC *NIX casing issues resolved
yagisan
14:56 Revision 44ad110e (github): WolfTC header and case updates
yagisan
00:31 Revision 545436b5 (github): Started breaking down the insanely long modules into packages.
skyjake
00:31 Revision 3d676a71 (github): Print exceptions that occur during plugin init.
skyjake

2006-08-09

23:05 Revision c0fae642 (github): Remember to enable notifications afterwards.
skyjake
23:00 Revision 8f09ba88 (github): Disable listening to notifications while checking/unchecking category in a Tree.
skyjake
22:31 Revision 97b4c293 (github): Catch an exception of undefined addon parents.
skyjake
21:45 Revision 15729599 (github): Added a LICENSE to Snowberry.
skyjake
21:44 Revision 55348c40 (github): Moved old stuff to the attic.
skyjake
21:42 Revision da11eaa2 (github): Removed CVSROOT, which contained old CVS repository mangement files.
skyjake
21:29 Revision 41602d1f (github): Imported TexC -- the Texture Compiler.
skyjake
21:25 Revision 5b39b67e (github): Removed obsolete web pages. These were for the initial deng developer website, which never really materialized.
skyjake
20:49 Revision cc4511ae (github): Added german.lang.
skyjake
20:49 Revision f13f8e81 (github): Improved addon Tree widget performance substantially. The problem is that it's quite inefficient to do __eq__s on wxTreeItemIds. Perhaps the addon tree needs to be duplicated as pure Python objects for more efficient lookup.
skyjake
20:47 Revision 68b27c90 (github): Shuffled around inspector data.
skyjake
20:46 Revision 6ddaeed9 (github): Solved getComponentSettings() performance problem by keeping the looked-up array in memory.
skyjake
20:46 Revision f1cd4dda (github): Did some profiling.
skyjake
20:45 Revision 7e502fde (github): Strings that match english.lang should not be included.
skyjake
19:27 Revision 4cb87061 (github): More Cmake OSX Fixes
yagisan
19:04 Revision df67a463 (github): Cmake - OpenAL off by default
yagisan
18:54 Revision c713a06c (github): More Cmake OSX Fixes
yagisan
18:16 Revision 20e1e491 (github): Added missing headers.
danij
18:06 Revision 5d955f3d (github): Fixed up FTBFS with WolfTC.
danij
17:02 Revision d8a130ec (github): Added WolfTC to vcbuild to build on windows.
danij
16:59 Revision 0ded833c (github): Fix some warnings
yagisan
16:54 Revision a98e3df9 (github): Cmake - WolfTC fixes
yagisan
16:36 Revision a5c48f5f (github): More Cmake - OSX fixes
yagisan
16:31 Revision 0c4acec7 (github): Added Cmakelists.txt for WolfTC.
danij
16:28 Revision 2ced1df8 (github): Fixed stray file.
danij
16:26 Revision 75bf7f5e (github): Commited WolfTC.
danij
16:22 Revision 0bbb55de (github): Correct Cmake GNU_X86_FIXED_ASM logic to only run on GCC/G++
yagisan
16:22 Revision e54cdc0c (github): Test commit for wolftc.
danij
16:20 Revision 4884e001 (github): Added plugins/wolftc
danij
16:18 Revision 08628fae (github): More Cmake - OSX fixes
yagisan
16:15 Revision 1fd14136 (github): Cmake - WolfTC updates
yagisan
16:10 Revision 3f74a4fb (github): More Cmake - OSX fixes
yagisan
00:54 Revision a89f5170 (github): temporary tweak to appease vc.
danij
00:24 Revision b528fe90 (github): Updated for engine/portable/src/m_md5.c
danij

2006-08-08

23:38 Revision 099b75eb (github): Removed fixed 64 file limit in multiple init.
skyjake
22:50 Revision 29f9e241 (github): Replaced loaded file path hashes with MD5. CRC appeared to be susceptible to conflicts. Also, an unlimited number of files can be loaded (MAX_READ still for DED files, though).
skyjake
20:57 Revision 5bb6e803 (github): More Cmake - OSX fixes
yagisan
20:50 Revision e7940e2f (github): More Cmake - OSX fixes
yagisan
20:37 Revision f90ac28f (github): More Cmake - OSX fixes
yagisan
20:29 Revision 6aeeaf1d (github): More Cmake - OSX fixes
yagisan
19:52 Revision 276e1482 (github): Tell CMake to make a bundle on OSX - hope it works
yagisan
18:16 Revision e4fc933c (github): Added master.php
danij
14:12 Revision 9e8c2013 (github): Fixed BUG #1533377 - WI_DrawParamText() was rendering centrally aligned strings incorrectly. Use a two pass method to calculate the correct visual offset in this case.
danij
11:59 Revision 17923849 (github): Minor fixes/changes.
danij
00:08 Revision c10be3eb (github): Updated project file.
skyjake
00:08 Revision 78eb6796 (github): Addon tab and addon inspector tweaks. Context menu reorder. Inspector content and appearance modified.
skyjake
00:06 Revision c0787865 (github): Manifests in the user addon folders are read as well.
skyjake
00:06 Revision 1e054f9d (github): Dialog size adjustment.
skyjake
00:05 Revision df5d606c (github): Modified texcomp options so that the correct option is used regardless of the state of the toggle.
skyjake
00:04 Revision 0c6ecd4a (github): Changed Snowberry window title.
skyjake

2006-08-07

23:56 Revision 8b746a8d (github): Added -glfinish for Linux/Unix.
skyjake
20:21 Revision fd56d5f4 (github): Though shalt not use uppercase includes
yagisan
19:47 Revision dae64117 (github): Allow Z_Free(NULL), but print a warning if running in verbose mode. The lack of this check was causing a segfault if no IWAD was specified during startup.
skyjake
19:36 Revision 3280e965 (github): Be prepared for sound id==0 and missing sound infos.
skyjake
19:35 Revision 026d1b2c (github): GL_CalcLuminance debug print made verbose2.
skyjake
19:34 Revision d5e82281 (github): Warn about multiple polyobjs instead of fatal error. This should be playtested to make sure Shannara map02 works correctly.
skyjake
13:19 Revision 3e5cd3d0 (github): Update DoomGater's German translation for snowberry
yagisan
13:14 Revision 01852b9f (github): Updated with new/changed files.
skyjake
01:56 Revision 32b53472 (github): Updated headers, use a convenience header for jDoom and jHeretic (restored). Should once again build with Xcode.
danij

2006-08-06

21:05 Revision 84167a1d (github): Updated with new/changed files.
skyjake
21:05 Revision ee93e1e8 (github): In OSX, the frameworks force us to use the SDL and SDL_mixer directory prefixes.
skyjake
21:04 Revision 720d3f5e (github): Fix compiler warning about void* in %s argument.
skyjake
20:23 Revision 4bf4306a (github): CMake Updates. OSX related
yagisan
19:48 Revision 7b3ace7c (github): Added type names for all types defined in source files, in all games. To make project navigation easier in VC++
danij
01:38 Revision 26a7b704 (github): Fixed BUG #1515883: issue with fog not working on NIX. Symbol useFog was defined by both engine and renderers, after injection they ended up sharing addresses so things went a bit screwy. Renamed all other "shared" symbols in similar manner.
danij

2006-08-05

13:04 Revision e4ee7fc0 (github): Yet more 64bit fixes for jHeretic and jHexen. The only remaining "cast to pointer from integer of different size" issues with the game plugins are; in the save game code for serializing, the update routines for (un)mangling states and a net player event handling.
danij
06:18 Revision ea336b77 (github): Fixed BUG #1531148 - Crash in jHexen.
Textures/flats do not index from 0. danij
05:13 Revision 2c5b48f2 (github): Use sprintf() instead of itoa() as more portable.
danij
04:21 Revision 17d36730 (github): Various 64bit and compiler warning fixes. Fixed jHexen FTBFS. Added guards around code in /common which should not be included in jHexen. Updated /jhexen/CMakeLists.txt so src files are auto-included.
danij
 

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