Camera tweaks. When spawning camera players - set the mobj's Z height to that of their base + cfg.eyeheight (fix for cameras spawning in the floor). When consoleplayer is a camera freezing the render lists should ignore changes to the player's invoid status (sky "flashing" when flying between indoor/outdoor areas while frozen). Fixed seg fault when using the bias light editor upon deleting a bias source while the render lists are frozen.
Camera tweaks.
When spawning camera players - set the mobj's Z height to that of their base + cfg.eyeheight (fix for cameras spawning in the floor).
When consoleplayer is a camera freezing the render lists should ignore changes to the player's invoid status (sky "flashing" when flying between indoor/outdoor areas while frozen).
Fixed seg fault when using the bias light editor upon deleting a bias source while the render lists are frozen.