Activity
From 2006-02-07 to 2006-02-20
2006-02-11
- 17:23 Feature #1194: Viewing other players' cameras ("spy" command)
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Scheduling this for version 1.8.
2006-02-10
- 19:19 Bug #232: Boss Brain doesn't die by rockets as easily.
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Option 4)
Treat Boss Brain as infinitly tall without actually changing
it's height ... - 19:10 Bug #269: Minor border graphic glitch
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I suspect this is due to a rounding difference between the
screen border and viewpor... - 19:08 Bug #271: The doomsday application crashes, it goes in a blocked state
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Apparently this bug has been fixed in 1.9.0 - 15:09 Bug #271: The doomsday application crashes, it goes in a blocked state
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The fault is not present into the deng ver.1.9.0b3
so you can consider it fixed.
...
2006-02-09
- 01:42 Bug #226: Sector soundorg z level is always 0
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I've now implemented this in CVS for 1.9.0 as agreed.
2006-02-08
- 15:29 Bug #194: Demo Playback "Choppy"
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I recall this was fixed in a previous version. At least I
have no problems with demo... - 15:08 Bug #271: The doomsday application crashes, it goes in a blocked state
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Can you try Doomsday 1.9.0-beta3 (available from the files
section).
I've tried t... - 08:12 Bug #271: The doomsday application crashes, it goes in a blocked state
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/923c64fc/ca1f/attachment/Doomsday.out
- 08:12 Bug #271: The doomsday application crashes, it goes in a blocked state
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Hi, the system where the fault occurs:
- CPU: Pentium 4;
- Memory: 512Mb of RAM;
... - 13:37 Bug #272 (Closed): wx._core.PyDeadObjectError: The C++ part of the MyStaticText
- I'm posting this on behalf of theChad at the DoomsdayHQ
forums. He writes:
I keep getting this error when trying to...
2006-02-07
- 18:46 Bug #271: The doomsday application crashes, it goes in a blocked state
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Can you supply some more info about this crash please.
We'll need to know your sys... - 07:51 Bug #271 (Closed): The doomsday application crashes, it goes in a blocked state
- If you play the 1st level with the map activated [tab]
of doom or ultimate doom, when the player reaches some
loc... - 18:44 Bug #270: Complete crash level 1
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We'll need so more info before we can diagnose the problem.
Can you please post the ...
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