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From 2005-10-18 to 2005-10-31

2005-10-29

15:13 Bug #187: buffer overrun in jDoom
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I'm closing this due to its age and considering no updates
have been made to this bu...
danij
15:01 Bug #256: turbo flag is not documented
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There already is the CVAR player->move->speed which controls
the speed of player mov...
danij
14:53 Bug #251: [Doom] Nightmare monsters sometimes not fast
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All monsters are not supposed to be set to fast with either
-fast or in nightmare mo...
danij

2005-10-27

20:59 Bug #200: Keys "stuck" while trying to talk
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This issue cannot be replicated in the new releases, thanks guys.
jason_scalia
10:54 Bug #237: Doom2: Courtyard, wall transparent from inside structure
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This is actually two seperate errors, both of which are not
bugs in Doomsday.
The...
danij

2005-10-25

18:32 Feature #1393 (Rejected): "version" should print IWAD info/version
The "version" console command should show the IWAD version.
*Labels:* Data
jimigrey

2005-10-24

10:06 Bug #262 (Closed): Light + Halo not centered to sprite correctly
Run jDoom with the Batman TC available here:
http://www.doomworld.com/idgames/index.php?id=12391
Towards the end ...
danij

2005-10-22

06:37 Bug #261 (Closed): Segmentation faults

<a target="_blank"
href="http://forums.newdoom.com/showthread.php?
t=28817"><span style='font-size:13.5pt;>this ...
wizard76

2005-10-18

03:46 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Just thought I'd report that autoaim is working for me on
Linux as well.
zachkeene
03:44 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save
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Appears fixed to me as well.
zachkeene
 

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