Activity
From 2005-10-18 to 2005-10-31
2005-10-29
- 15:13 Bug #187: buffer overrun in jDoom
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I'm closing this due to its age and considering no updates
have been made to this bu... - 15:01 Bug #256: turbo flag is not documented
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There already is the CVAR player->move->speed which controls
the speed of player mov... - 14:53 Bug #251: [Doom] Nightmare monsters sometimes not fast
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All monsters are not supposed to be set to fast with either
-fast or in nightmare mo...
2005-10-27
- 20:59 Bug #200: Keys "stuck" while trying to talk
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This issue cannot be replicated in the new releases, thanks guys. - 10:54 Bug #237: Doom2: Courtyard, wall transparent from inside structure
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This is actually two seperate errors, both of which are not
bugs in Doomsday.
The...
2005-10-25
- 18:32 Feature #1393 (Rejected): "version" should print IWAD info/version
- The "version" console command should show the IWAD version.
*Labels:* Data
2005-10-24
- 10:06 Bug #262 (Closed): Light + Halo not centered to sprite correctly
- Run jDoom with the Batman TC available here:
http://www.doomworld.com/idgames/index.php?id=12391
Towards the end ...
2005-10-22
- 06:37 Bug #261 (Closed): Segmentation faults
<a target="_blank"
href="http://forums.newdoom.com/showthread.php?
t=28817"><span style='font-size:13.5pt;>this ...
2005-10-18
- 03:46 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Just thought I'd report that autoaim is working for me on
Linux as well. - 03:44 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save
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Appears fixed to me as well.
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