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From 2005-10-04 to 2005-10-17

2005-10-17

23:26 Feature #1392 (Closed): Read DEH files from PK3/ZIP
It would be a huge plus if Doomsday supported loading
DEH patches (as .DEH files) from within PK3/ZIP archives.
T...
danij
21:53 Feature #1388: 3D floors (Z-overlapped sectors)
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Not going to happen in the near future. Possibly sometime in 1.9.x.
skyjake
21:48 Feature #1390: Fake Cieling & Floors
Closing as duplicate. danij
21:45 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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OK, I'm closing this (at least for now).
skyjake
21:11 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Haven't tried Linux yet but the Mac version is working for me.
zachkeene
21:10 Bug #260: Mac: jHeretic crashes shortly after gameplay starts
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Beta 3 works for me too.
zachkeene
20:57 Feature #1391 (Closed): Prompt user for location of additional addon folders
Prompt user for location of additional addon folders
during the setup wizard.
This would make the Snowberry setup...
danij

2005-10-16

21:51 Feature #1390 (Closed): Fake Cieling & Floors
Fake ceilings and floors will add detailing to levels
such as see-through decoration sector-based objects,
such as ...
luciusoctavion
21:47 Feature #1386: Stopping monster infighting
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ALSO, a code that completely disables monsters infight in
general.
This will make ...
luciusoctavion
21:16 Feature #1389: [InFine] Check if resource originates from an IWAD
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The code to check if a specific wad lump is in an IWAD already exists. I
would assu...
skyjake
20:11 Bug #260: Mac: jHeretic crashes shortly after gameplay starts
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1.9.0-beta3 doesn't crash for me. How about you?
skyjake
20:10 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save
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This should be fixed in 1.9.0-beta3. At least I haven't been able to reproduce
it.
skyjake
15:51 Revision 66b963a7 (github): Maps tab improvement, WAD analysis
skyjake
11:57 Bug #236: Linux CVS: autoaim broken in jHeretic/jHexen
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Should be fixed for 1.9.0 Beta3.
skyjake

2005-10-15

21:30 Revision 2b43466c (github): Optimized event processing, Mac tweaks
skyjake
21:29 Revision ffea140f (github): Revised Snowberry logo
skyjake

2005-10-14

13:31 Feature #1388: 3D floors (Z-overlapped sectors)
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Please, let the Doomsday team members (me and Dani) decide the priority
level of RF...
skyjake

2005-10-13

22:43 Feature #1389 (New): [InFine] Check if resource originates from an IWAD
The ability to check if a certain resource comes from
an IWAD would be particularly useful.
For example a fancy i...
danij
22:36 Feature #1294: Toggle command for non-boolean cvars
Making this a feature request. skyjake
07:49 Bug #253: Lock up when loading MAP28 of Eternal.wad
Small map showing the Eternal MAP28 bug
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/36256aa3...
danij
07:49 Bug #253: Lock up when loading MAP28 of Eternal.wad
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After what seems like forever I've found what is causing
Doomsday to crash on MAP28 ...
danij
05:59 Bug #253: Lock up when loading MAP28 of Eternal.wad
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Heh. I'll find out why this occurs sooner or latter (this is
the problem when you do...
danij
03:12 Bug #253: Lock up when loading MAP28 of Eternal.wad
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After looking further into this - what I mentioned above is
not correct. The problem...
danij

2005-10-11

19:49 Bug #260 (Closed): Mac: jHeretic crashes shortly after gameplay starts
I posted a crash report to the forums (url below) after
someone else had posted with the same problem.
http://for...
zachkeene

2005-10-09

05:47 Bug #259: Segmentation Violation
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Update - Happens repeatedly, in seemingly random places.
Not able to recreate any s...
rrwoods

2005-10-07

23:29 Bug #259 (Closed): Segmentation Violation
Was in E1M7. Got the blue key, came out to kill the
monsters to the right of the red door, killed two
monsters and...
rrwoods
23:29 Bug #259: Segmentation Violation
doomsday.out as requested
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/1aa9ca04/77b1/attachme...
rrwoods

2005-10-04

03:51 Bug #258 (Closed): Memory Leaks?
It seems that under windows 2000 service pack 4
Doomsday engine has a memory leak using 3d models and
detailed text...
shadowc_ar
 

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