Bug #258
Memory Leaks?
Start date:
2005-10-04
% Done:
100%
Description
It seems that under windows 2000 service pack 4
Doomsday engine has a memory leak using 3d models and
detailed textures (I play jDoom).
I have an onboard Video 3D acelerator card an Asus
motherboard, Pentium IV 1.8Ghtz with 384 Mb ram. I am
designating 128 Mbs for the useage of the game.
After playing the game for a while I get Segmentation
Violation errors and my computer is visibly slower.
Looks that dinamically loaded resources are not
properly cleaned up on memory.
Labels: Data
History
#1 Updated by danij over 18 years ago
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I'm closing this as its too old (and not very specific). We
may have already fixed the cause of the original crash too.