Activity
From 2005-08-25 to 2005-09-07
2005-09-03
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  22:21 Feature #1387 (Rejected): Use GL_POINT_SPRITE_ARB for tex particle rendering 
- GL_POINT_SPRITE_ARB
 Use of this extension should yield a significant speed
 boost when rendering lots of textured pa...
2005-08-29
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  10:37 Bug #238: jheretic hung when quitting 
- Logged In: YES 
 user_id=1306433
 Not yet but I haven't been playing DD for a while.
 
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  01:55 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save 
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 user_id=1248824
 My apologies for sounding rude. We seemed to have had a
 misunderstanfing over regre...
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  01:20 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save 
- Logged In: YES 
 user_id=849456
 I sumised you were loading newer save games in an older
 version of jHeretic as in yo...
2005-08-28
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  23:40 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save 
- Logged In: YES 
 user_id=1248824
 Nowhere did I state I was using an old save file, or trying
 to load in and old vers...
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  20:31 Bug #247: 1.9.0beta2 Regression: JHeretic Segfaults after loading save 
- Logged In: YES 
 user_id=849456
 Some new items were added to jHeretic saved games for
 1.9.0beta2 so naturally an ear...
- 
  20:40 Bug #200: Keys "stuck" while trying to talk 
- Logged In: YES 
 user_id=849456
 This sounds more like a one off problem with your keyboard
 than a real bug.
 Has t...
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  20:33 Bug #238: jheretic hung when quitting 
- Logged In: YES 
 user_id=849456
 Does 1.9.0-beta2 fix the problem?
- 
  20:25 Bug #249: Dead Simple unable to exit. 
- Logged In: YES 
 user_id=849456
 This bug has been in Doom2 since the begining. Though it is
 quite rare.
- 
  16:13 Bug #254 (Closed): Pegged Mid textures on moving planes 
- Pegged middle textures on moving planes (eg railings on
 lifts) "bounce" while the plane moves.
 As the plane's hei...
2005-08-27
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  20:15 Feature #1355: map-cheat-counter 63 
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 user_id=849456
 These options can be set using the cfg.
 There is no need to have command-line opti...
- 
  14:05 Bug #253 (Closed): Lock up when loading MAP28 of Eternal.wad 
- jDoom:
 When attempting to load MAP28 of Eternal.wad Doomsday
 will lock up.
 After inspecting the wad in DoomBuild...
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  04:46 Feature #1384: Option to NOT switch to fist when picking up beserk pack 
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 user_id=849456
 Implemented for 1.9.0
 The cvar 'player-berserkswitch' has been added.
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  00:35 Bug #252: invisible monsters on clientside 
- Logged In: YES 
 user_id=1334088
 To reproduce the bug, I simply start a two player cooperative
 game on my network. ...
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