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From 2004-12-12 to 2004-12-25

2004-12-24

00:39 Revision 92cf9eb2 (github): ECHO OFF, check if directories exist before creating
skyjake
00:32 Revision c92b0227 (github): Shiny fixes, vcbuild.bat
skyjake
00:29 Revision f528dc3b (github): Revised build commands
skyjake

2004-12-23

18:52 Revision 60782a37 (github): New build mechanism
skyjake
15:13 Revision 3319da3e (github): Use spaces for indentation
skyjake
15:10 Revision f8acb750 (github): Added a batch file for building from command line in Windows
skyjake
00:22 Revision 852d77bc (github): Fixed shiny pitch angle, cleanup
skyjake
00:18 Revision c1faa0b4 (github): Fixed shiny pitch angle
skyjake

2004-12-22

21:47 Bug #204 (Closed): Restore desktop after crash
On Win32:
Atm if Doomsday crashes and you are dumped back to
windows, your resolution (possibly bit depth too?)
ar...
danij
21:34 Revision ca1f7402 (github): Vertex welding, upgraded version number
skyjake
17:56 Revision 5926f053 (github): Cleanup
skyjake
17:54 Revision 068e22b9 (github): Printfs are only done in verbose mode
skyjake
17:53 Revision d886e975 (github): Simplified shiny coordinate calculations; the result is less prone to errors
skyjake

2004-12-19

18:24 Bug #203 (Closed): General network instability
I´m using the latest jDoom with the latest wads and
drivers under WinXP.
However using 2 PCs to play in cooperative...
michaelstather

2004-12-15

20:28 Feature #1369 (Closed): Dynamic map lists (episode structure)
I'd like to see dynamic map lists available and full
support for more than 32 maps in jDoom (so it would be
possibl...
kresjah

2004-12-12

14:31 Bug #202 (Closed): Don't work it paths with special characters
Hello, I'm spanish and maybe this can explain the bug
and my poor english. Also, I don't know if this is a
Kickstar...
rubenatch
13:29 Bug #143: [Doom] Doom 2 Map30 lines across demon head
Logged In: YES
user_id=849456
Closely related to this are the problems with Fakeradio
rendering shadows all over t...
danij
 

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