Activity
From 2004-09-18 to 2004-10-01
2004-09-30
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16:28 Bug #198 (Closed): Tex Alpha ignored when model rendered using subtract blend
 - There seems to be a problem with rendering textures 
that have alpha data when using the subtract blending
mode on... 
2004-09-29
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18:19 Feature #1365 (Closed): XG additions and improvements
 - Silent teleport & teleport line classes:
I have only just realised that there is no support for
teleporters in XG ... 
2004-09-24
2004-09-23
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20:42 Feature #1364 (New): More options for pt_line type particles
 - A nice addition to the particle system would be more 
settings for pt_line type particles.
Specifically I was thi... 
2004-09-21
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10:41 Revision 00889b31 (github): Xcode project strings
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10:38 Revision 9b19b8eb (github): Mac property lists for each Xcode target
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10:37 Revision 4cab703b (github): Xcode project
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10:35 Revision f0232207 (github): Mac OS X improvements
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10:31 Revision 974c48f1 (github): Now compiles on Mac OS X in Xcode
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10:30 Revision 3c4751a5 (github): Include string.h, which was missing
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10:27 Revision e09a8465 (github): Mac OS X specific init
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10:26 Revision 57d080f5 (github): Cleanup
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10:25 Revision 8d313f1e (github): Include headers with explicit directory names so the correct header is included in Xcode
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10:18 Revision 1d3e78dc (github): Rearranged OpenGL and SDL includes
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10:17 Revision f6191dce (github): Safety guard: compiler error if __JDOOM__ not defined
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10:16 Revision b205dcfa (github): Use typedef enum, active_ptcgens must be declared extern
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10:14 Revision 959281e0 (github): The GetGameAPI function pointer must be declared extern
 
2004-09-20
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22:47 Revision aeb2c6c4 (github): First fix for 1.8.3
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22:38 Revision aae759b0 (github): Don't gib things with the noblood flag, like barrels
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22:37 Revision 0d952d7b (github): Include Unix/sys_path.h on UNIX
 
2004-09-19
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