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From 2004-08-16 to 2004-08-29

2004-08-29

23:45 Revision d111eba6 (github): Clarify jDoom game mode options
skyjake
10:45 Revision 90ad01c7 (github): Include r_main.h
skyjake
09:57 Revision 49afe718 (github): Don't print a message when instant moving
skyjake
09:50 Revision 62235f88 (github): Updated docs for 1.8.2
skyjake
09:48 Revision af2bcb68 (github): Print warnings when looking for missing lumps
skyjake
09:47 Revision 54b1d9fc (github): Fixed demo playback problems
skyjake

2004-08-28

14:20 Revision 59e6ebdd (github): Don't use the term DLL
skyjake

2004-08-27

19:15 Revision 2e14d7db (github): Fixed font disappearance problem (GL_ShutdownVarFont was called twice\!)
skyjake
19:14 Revision 8681988c (github): Version upgrade to 1.8.2
skyjake
19:14 Revision 4404e58f (github): Slightly larger sound playback buffer
skyjake
19:13 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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Looks like it's happening in Hexen as well. If necessary
I've got a save file in th...
zachkeene
19:12 Revision d2a0353b (github): Fixes for 1.8.2
skyjake

2004-08-26

23:23 Revision 8311a4f7 (github): Added an option for smart texture filtering
skyjake
23:07 Revision a2a82d1b (github): Tweak particle Z floor height
skyjake
22:55 Revision 0610aebe (github): Fixed indentation
skyjake

2004-08-25

00:44 Revision 201bb729 (github): Some fixes for 1.8.2
skyjake
00:19 Revision f02fa6a1 (github): Fixed an endianness issue with a bitfield
skyjake

2004-08-24

22:33 Revision 89499657 (github): Fixed fatal error when building GL data for a map at the end of the lump directory
skyjake

2004-08-22

12:18 Revision 990343b4 (github): Fixed shutdown on UNIX
skyjake
00:17 Bug #175: Doom II | Level 6. Z_Free: freed a pointer without ZONEID
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err, Topologi Linux, that is.
tux0rz
00:16 Bug #175: Doom II | Level 6. Z_Free: freed a pointer without ZONEID
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Well then most likely it's a bug with different hardware.
P4 1.6ghz
GeForce 4 MX 6...
tux0rz

2004-08-21

17:37 Revision 7f06e006 (github): Fixed endianness issues
skyjake
10:19 Bug #111: monsters falls into other monsters
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This behaviour has been inhereted from the original Doom.
skyjake
10:16 Bug #135: Halos associated to mobj's outside the game world
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Things should never be outside the world. :-)
skyjake
10:12 Bug #149: Unable to use plasma gun
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I have been unable to reproduce this bug.
skyjake
10:11 Bug #153: External window size on exit
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This is a Windows problem. :-)
skyjake
08:51 Bug #157: Texture Error
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This is an intentional 'feature'. The best solution would be to
clamp the texture v...
skyjake
08:47 Bug #161: Doomsday crashes at startup when using external audio.
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This has probably been fixed already?
skyjake
08:43 Bug #171: pauses when entering new area
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It sounds like an ATI problem. Try changing the renderer or its
options (like -nosg...
skyjake
08:40 Bug #175: Doom II | Level 6. Z_Free: freed a pointer without ZONEID
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I was unable to reproduce this bug.
skyjake
08:39 Bug #177: Reqieum WAD no longer works
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Does Doomsday 1.8.1 work any better?
skyjake
08:33 Bug #180: Exiting 1.8.x segfault
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Closing this bug for now, as it probably isn't entirely
Doomsday's fault.
skyjake
08:33 Bug #182: more segfaults with cvs
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Closing this bug for now, as it probably isn't entirely
Doomsday's fault.
skyjake
08:30 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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I don't see this bug happening on Windows. It might be a
compiler bug, or some glit...
skyjake
00:28 Revision 6fa055e9 (github): Added info about MIDI music
skyjake

2004-08-20

23:43 Revision 48253e12 (github): DENG_MIDI_CMD environment variable
skyjake
22:51 Revision 6ffe1bbf (github): music-midi-command must be set manually
skyjake
22:42 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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Still acting up on 1.8.1 Linux.
zachkeene
22:25 Revision 25b8b751 (github): Added 'music-midi-command' which is used to play MIDI music externally
skyjake
22:24 Revision f45b6b61 (github): Changed package version to 1.8.1 (final)
skyjake
22:22 Revision aec202e8 (github): Final changes for 1.8.1
skyjake
22:17 Revision 6a479bcc (github): Changed package version to 1.8.1 (final)
skyjake

2004-08-19

13:02 Feature #1358 (Rejected): Object oriented fog
A doomobject casting fog
*Labels:* Game Objects
resurrection

2004-08-18

00:14 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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Just had a go at 1.8.1-rc4 on a Windows XP machine and
couldn't trigger any of the...
zachkeene

2004-08-17

19:01 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
Disappearing Warrior/Embedded Gargoyle demo (Aug 12 CVS Linux)
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_...
zachkeene
19:01 Bug #188: jHeretic/jHexen enemy clipping errors on Linux
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user_id=1103163
Beating a dead horse probably, but here's another
manifestation of the bug I can re...
zachkeene
00:10 Feature #1357 (New): [InFine] More blending modes (add/mul/inv etc)
It would be usefull if these blending modes were made
available to be used with InFine objects:
add/mul/inv etc....
danij
 

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