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From 2004-06-05 to 2004-06-18

2004-06-18

17:54 Feature #1346 (Rejected): High-res textures built from patches
This is an alternative to that models attached to
textures feature that I was pining for a while ago ;)
To save s...
chilvence

2004-06-16

21:30 Revision dcb66c52 (github): Adjust indent
skyjake
21:28 Revision 2cc1777b (github): Updated style (typenames)
skyjake
21:25 Revision 7f0c9cd6 (github): Fixed mouse wheel events
skyjake
21:25 Revision 485ada92 (github): Added a separate killmsg for telestomp
skyjake
21:24 Revision 3496cc63 (github): Don't open panel in dedicated mode
skyjake
21:24 Revision 9a404548 (github): Tweak
skyjake
21:23 Revision 53296c57 (github): Use TCP connection for sending reliable data
skyjake
21:20 Revision 4b5994bb (github): More typenames
skyjake

2004-06-13

16:44 Revision 2029c96a (github): Indentation update
skyjake
16:43 Revision 9821827a (github): Last changes for RC2
skyjake
16:42 Revision 7227e129 (github): Set a maximum limit for the framerate. The purpose is to
free CPU time for other tasks while the game is running. skyjake
16:41 Revision 3301e364 (github): Updated network UI, fixed some bugs
skyjake
16:38 Revision 4738a9fe (github): Updated more typenames
skyjake

2004-06-08

18:20 Feature #1345 (Closed): Models clipping
Is it possible to improve models clipping to avoid
problems.The model dissapears when a wall section is
between mod...
fanoplusplus64k

2004-06-07

22:24 Revision 3e5e397d (github): Added changes for RC2
skyjake
22:21 Revision 511fa870 (github): Removed support for modems, serial links and IPX
skyjake
22:18 Revision 37463c07 (github): Try both lower case and upper case extensions when autoloading
skyjake
22:16 Revision db0ec442 (github): SRVO will smooth the movement of moving objects
based on mobj mom{x,y,z}. It's possible that this produces
slight jumps when an object stops moving. It shouldn't be ...
skyjake
22:13 Revision 1706dcfa (github): dsSDLMixer and dsOpenAL will not be compiled
if the necessary devel headers are not detected skyjake
22:12 Revision ae41487e (github): Don't call the PIT_Splasher (it's a dummy anyway)
skyjake
22:11 Revision c6ff46f5 (github): Fixed the READ THIS menu entry of shareware Doom
(it was in all caps) skyjake
22:09 Revision cca33e4b (github): Added a menu entry for binding the screenshot command
skyjake
22:09 Revision f0b9546e (github): Text color and title color are now separate
skyjake
22:08 Revision 1dc63b16 (github): Removed support for modems, serial links and IPX
skyjake
22:06 Revision 805a0f09 (github): Changed version to RC2
skyjake
22:01 Revision 6e2a4ace (github): Titles have now a separate color
skyjake
21:59 Revision 52510943 (github): Text color is now light blue
skyjake
21:57 Revision 18403d32 (github): Automake 1.7 or newer required
skyjake
21:56 Revision 953508fb (github): Added instructions on how to run a dedicated server
skyjake
21:55 Revision 35bf4024 (github): Better checks for required devel files
skyjake

2004-06-06

10:32 Revision d29dd125 (github): Fixed Sys_WaitThread: using Win32 threads, not SDL threads
skyjake

2004-06-05

10:38 Revision 2367d604 (github): Fixed a bug in the command line display
skyjake
10:38 Revision fca15df5 (github): Cleanup
skyjake
10:37 Revision 3be97044 (github): Align mobjs with the smooth plane Z heights
skyjake
10:36 Revision 39d28391 (github): Fixed an input event processing bug that happened when
the input event queue was cleared during DD_ProcessEvents.
The head and tail got mixed up and caused the buffer to lo...
skyjake
10:33 Revision d1619f74 (github): The playsound console command was missing
skyjake
 

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