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From 2004-01-29 to 2004-02-11

2004-02-10

18:20 Feature #1326 (Closed): Communication between XG & InFine
Communication between XG & InFine
The ability to pass varriables from an XG Line Type to
InFine (eg count, act ta...
danij

2004-02-08

22:03 Feature #1325 (Progressed): Boom line types and sectors
is it possible to make BooM line/sector types compatible
with doomsday (if not already there) AND to add BooM
typ...
resurrection

2004-02-06

16:42 Feature #1145: ATI TRUFORM for models
Logged In: YES
user_id=899538
No! Dont use TRUFORM globaly. It is slow and ugly !!!
jaquboss

2004-01-29

21:39 Feature #1146: Ducking
Logged In: YES
user_id=816824
I would like ducking, even without sprites to go with it so
in singleplayer I could ...
badrad
21:34 Feature #1324 (New): XG music lines
The posibillity for xg lines to turn back to the original
music after changing without the use of chains to loop
...
resurrection
 

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