Calendar
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26 |
25
Doomsday Engine -
Feature #1565: [MP] Option to remove MP fl...
Feature #1565: [MP] Option to remove MP flagged weapons in co-op
Project: Doomsday Engine Status: New Start date: 2012-06-25 Due date: Assignee: Priority: High |
26 |
27 |
28 |
29 |
30 |
1 |
27 |
2 |
3
Doomsday Engine -
Bug #1063: Flash state models offset i...
Bug #1063: Flash state models offset incorrectly in 16:10
Project: Doomsday Engine Status: New Start date: 2012-07-03 Due date: Assignee: Priority: Normal |
4 |
5 |
6 |
7 |
8 |
28 |
9
Doomsday Engine -
Bug #1064: [Hexen] Interludes can no l...
Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
Project: Doomsday Engine Status: New Start date: 2012-07-09 Due date: Assignee: Priority: High |
10 |
11 |
12 |
13
Doomsday Engine -
Feature #1568: [Automap] Option for hiding...
Feature #1568: [Automap] Option for hiding non-blocking lines
Project: Doomsday Engine Status: New Start date: 2012-07-13 Due date: Assignee: Priority: Normal
Doomsday Engine -
Feature #1566: [Automap] Reset line colors
Feature #1566: [Automap] Reset line colors
Project: Doomsday Engine Status: New Start date: 2012-07-13 Due date: Assignee: Priority: Normal |
14 |
15 |
29 |
16 |
17 |
18 |
19
Doomsday Engine -
Feature #1569: [Hexen] Demo version cheat ...
Feature #1569: [Hexen] Demo version cheat codes and "Beta" message
Project: Doomsday Engine Status: New Start date: 2012-07-19 Due date: Assignee: Priority: Lowest |
20 |
21
Doomsday Engine -
Bug #1067: White player arrow missing ...
Bug #1067: White player arrow missing on automap
Project: Doomsday Engine Status: New Start date: 2012-07-21 Due date: Assignee: Priority: Low |
22 |
30 |
23
Doomsday Engine -
Bug #1069: Default background colour f...
Bug #1069: Default background colour for holes in splash screens
Project: Doomsday Engine Status: New Start date: 2012-07-23 Due date: Assignee: Priority: Normal |
24 |
25 |
26 |
27 |
28 |
29 |
31 |
30 |
31 |
1 |
2 |
3 |
4 |
5 |
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