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Doomsday Engine - Bug #963: "spawnmobj" baddies auto wa... Bug #963: "spawnmobj" baddies auto wake up in area the player has shot

Project: Doomsday Engine
Status: New
Start date: 2011-06-13
Due date:
Assignee:
Priority: Normal

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Doomsday Engine - Bug #964: [XG] Sounds ignore defined ... Bug #964: [XG] Sounds ignore defined group

Project: Doomsday Engine
Status: New
Start date: 2011-06-17
Due date:
Assignee:
Priority: Normal

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Doomsday Engine - Feature #1539: Armor, powerups (object sta... Feature #1539: Armor, powerups (object status) controls 3D model representation

Project: Doomsday Engine
Status: Progressed
Start date: 2011-06-18
Due date:
Assignee: skyjake
Priority: Normal

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Doomsday Engine - Feature #1541: Joystick axis settings (sen... Feature #1541: Joystick axis settings (sensitivity, max speed)

Project: Doomsday Engine
Status: Progressed
Start date: 2011-06-28
Due date:
Assignee:
Priority: High

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Doomsday Engine - Feature #1542: Use hit origin for Damage g... Feature #1542: Use hit origin for Damage generator

Project: Doomsday Engine
Status: New
Start date: 2011-06-30
Due date:
Assignee:
Priority: High

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