Calendar
Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday | |
---|---|---|---|---|---|---|---|
5 |
26 |
27
Doomsday Engine -
Bug #1952: Eternal Doom MAP26 malforme...
Bug #1952: Eternal Doom MAP26 malformed map hack causing memory release error
Project: Doomsday Engine Status: Progressed Start date: 2015-01-27 Due date: Assignee: Priority: Normal |
28 |
29 |
30
Doomsday Engine -
Bug #1958: Help infine clash with alre...
Bug #1958: Help infine clash with already playing infine
Project: Doomsday Engine Status: New Start date: 2015-01-30 Due date: Assignee: Priority: Normal
Doomsday Engine -
Bug #1957: [Doom] God Mode cheat doesn...
Bug #1957: [Doom] God Mode cheat doesn't respect Values def
Project: Doomsday Engine Status: New Start date: 2015-01-30 Due date: Assignee: Priority: Low |
31 |
1 |
6 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
7 |
9 |
10 |
11
Doomsday Engine -
Bug #1972: [MP] Fast-moving planes not...
Bug #1972: [MP] Fast-moving planes not always reach destination on client-side
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: Normal
Doomsday Engine -
Feature #1970: Scriptable map entry/exit, ...
Feature #1970: Scriptable map entry/exit, cycling
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: Normal
Doomsday Engine -
Bug #1968: [Heretic, HeXen] Player's d...
Bug #1968: [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: Low
Doomsday Engine -
Bug #1967: [Multiplayer] Heretic/HeXen...
Bug #1967: [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: Normal
Doomsday Engine -
Bug #1965: [Doom] Multiplayer Arch Vil...
Bug #1965: [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: High
Doomsday Engine -
Bug #1963: [Doom] Spawning on top of a...
Bug #1963: [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: High
Doomsday Engine -
Feature #1962: Revised network protocol ba...
Feature #1962: Revised network protocol based on libshell
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: skyjake Priority: High
Doomsday Engine -
Bug #1961: Client fatal error due to i...
Bug #1961: Client fatal error due to invalid data received from server
Project: Doomsday Engine Status: New Start date: 2015-02-11 Due date: Assignee: Priority: Normal |
12
Doomsday Engine -
Feature #1976: Replace old Save/Load menu ...
Feature #1976: Replace old Save/Load menu with new UI widgets
Project: Doomsday Engine Status: New Start date: 2015-02-12 Due date: Assignee: skyjake Priority: Normal |
13
Doomsday Engine -
Feature #1979: Additional sound formats
Feature #1979: Additional sound formats
Project: Doomsday Engine Status: Feedback Start date: 2015-02-13 Due date: Assignee: Priority: Normal |
14 |
15 |
8 |
16
Doomsday Engine -
Bug #1980: Client should refuse to use...
Bug #1980: Client should refuse to use the same userdir as another already running client
Project: Doomsday Engine Status: New Start date: 2015-02-16 Due date: Assignee: Priority: Low |
17 |
18
Doomsday Engine -
Bug #1981: Alerts can be opened in Bus...
Bug #1981: Alerts can be opened in Busy mode, causing occasional visual artifacts
Project: Doomsday Engine Status: New Start date: 2015-02-18 Due date: Assignee: Priority: Normal |
19 |
20 |
21 |
22 |
9 |
23 |
24 |
25 |
26 |
27 |
28 |
1 |
issue beginning this day issue ending this day issue beginning and ending this day