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Bug #780

BLODGR1-4 Textures Inanimate

Added by sonicdoommario about 15 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2009-09-19
% Done:

100%


Description

In Doom II, the BLODGR1-4 textures are hardcoded to be animated by default, even though there are no textures in Doom II that use the BLODGR1-4. However, in Alien Vendetta, the BLODGR1-4 textures (which are lavafalls) are inanimate. This can be easily spotted in map30 of Alien Vendetta. At the start of Map30, just turn right and you'll see the non-animated BLODGR1-4 textures. These textures animated properly in Doomsday 1.8.6.

Labels: Data

History

#1 Updated by danij over 14 years ago

Fixed for 1.9.0-beta6.8

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