Bug #780
BLODGR1-4 Textures Inanimate
Start date:
2009-09-19
% Done:
100%
Description
In Doom II, the BLODGR1-4 textures are hardcoded to be animated by default, even though there are no textures in Doom II that use the BLODGR1-4. However, in Alien Vendetta, the BLODGR1-4 textures (which are lavafalls) are inanimate. This can be easily spotted in map30 of Alien Vendetta. At the start of Map30, just turn right and you'll see the non-animated BLODGR1-4 textures. These textures animated properly in Doomsday 1.8.6.
Labels: Data
History
#1 Updated by danij over 14 years ago
Fixed for 1.9.0-beta6.8