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Bug #360

weapon autoswitch when ammo-pickup

Added by haarp about 18 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2006-09-06
% Done:

100%


Description

After you run out of ammo for a gun (lets call it gun
A), it gets autoswitched to another one. Fine so far,
but when you pickup ammo again for gun A, it gets
autoswitched back to gun A! This happens, even if
weapon autoswitch is disabled in the settings. This
only happens after you ran out of ammo. The correct
behaviour would be for the current gun to stay.

Labels: jDoom Gameplay

History

#1 Updated by danij about 18 years ago

Logged In: YES
user_id=849456

Added cvar "player-autoswitch-ammo" autoswitch weapon when
after collecting ammo for a weapon which had previously ran
out of ammo; 0= never 1= if better 2= always.

Implemented in SVN for Doomsday 1.9.0-beta5.

Also available in: Atom PDF