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Bug #352

Heretic - most difficult mode - monsters respawn

Added by stephenhowe over 17 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2006-09-03
% Done:

100%


Description

Using 1.9.0 - beta4

Notice two things on selecting "black plague
possessth thee"

(i) On doing so you get the Doom-like message
"Are you sure? This level is not even remotely fair"

On original Heretic (1.1, 1.2, 1.3), no such message
EVER came up.

(ii) That monsters respawn.
They never did so on original Heretic.

Unlike Doom, the top level of Heretic was quite
playable. Monsters do stay dead.

Stephen Howe

Labels: jHeretic

History

#1 Updated by zachkeene over 17 years ago

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user_id=1103163

Confirmed with DOS Heretic v1.3. I've been on a roll today
so I'll see if I can get this one fixed as well. :)

#2 Updated by zachkeene over 17 years ago

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user_id=1103163

OK, I've submitted patch 1551321 to fix this.

For anyone who doesn't want to fiddle with patches/SVN/etc,
here's a workaround. Open the console and type:

server-game-monsters-respawn-nightmare 0

You'll still be stuck with the "remotely fair" dialog, but
that'll stop the monsters from respawning unless you
specifically request it.

#3 Updated by danij over 17 years ago

Logged In: YES
user_id=849456

Thanks for the patch zachkeene.

Fixed in SVN for 1.9.0-beta5.

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