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Bug #197

Wrong Animating Textures in Plutonia/TNT

Added by nuerosphere over 19 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2004-09-17
% Done:

100%


Description

On Plutonia Level 16. At the exit, the animating
textures do not animate correctly.

Ditto for the TV monitors and reel textures in TNT
Level 19, in the silver "transporter" building at the
start.

Regular Doom/Doom II animating textures seem to work fine.

Labels: Graphics

History

#1 Updated by nuerosphere almost 19 years ago

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user_id=1123803

I found the reasons for the textures not animating right.
The animating sequences listed in ANIM.DED only list the
animating textures in Doom I/II and not the ones in Final
Doom (which replaced and combined multiple sequences of
textures from Doom II).

Solution: Add a seperate DED for Plutonia / TNT textures.

#2 Updated by danij almost 18 years ago

Logged In: YES
user_id=849456

Created texture group definitions for these texture animations.

In SVN rev 3136 for 1.9.0-beta4.

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