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Feature #1521

Scaling of hires replacements

Added by gobhuo almost 14 years ago. Updated about 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2010-08-16
% Done:

100%


Description

All Doom flats are 64x64 and repetition is easily noticeable. There should be a way to make a hires replacement to repeat less often, similar to Pattern skip in Decoration definition. Blox@DHTP forum made such textures: http://forums.yaa.dk/viewtopic.php?f=32&t=249

Labels: Game Objects

History

#1 Updated by danij over 13 years ago

This feature has been available for a while now, its part of the Materials system which lets you specify any world-space dimensions for a Material, independently from the size of the textures used.

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