Feature #1483
Shine maps and mask (greyscale or palleted)
Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2009-02-09
% Done:
0%
Description
Allow shinemaps and masks? to be greyscale or palleted so that much room can be saved in texture packs used in doomsday
Labels: Graphics
Related issues
History
#1 Updated by skyjake about 11 years ago
- Tags set to Renderer, Textures, Materials
- Subject changed from shinmaps and greyscale or palleted to Shine maps and mask (greyscale or palleted)
#2 Updated by skyjake almost 5 years ago
- Status changed from New to Closed
Closing as obsolete, solved by PBR materials.