Feature #1359
Turning off texture resizing
Start date:
2004-08-30
% Done:
100%
Description
Why texture resizing to power of two size can't be
turned off? I understad that this is for compatibility,
but it should be possible to turn it off, when it is
not needed.
Labels: Graphics
History
#1 Updated by skyjake about 20 years ago
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OpenGL hasn't supported non-power-of-two textures (until 2.0). I am not
sure about Direct3D. I don't really care about D3D.
There is no need to change this particular facet of the engine.