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killerzero

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2004-09-06

15:42 Doomsday Engine Feature #1360: Correct dynamic lights
Logged In: YES
user_id=1028163
oh, and sorry for duplicate post, I am really an idiot

2004-09-05

15:32 Doomsday Engine Feature #1360: Correct dynamic lights
Logged In: YES
user_id=1028163
Sorry I was little hasty with this post, the thing i noticed
can't be caused by bad...
15:30 Doomsday Engine Feature #1360: Correct dynamic lights
Logged In: YES
user_id=1028163
Sorry I was little hasty with this post, the thing i noticed
can't be caused by bad...
15:28 Doomsday Engine Feature #1360: Correct dynamic lights
without dynlight, with dynlight and difference
*Attachments:*
* http://sourceforge.net/p/deng/feature-requests/_disc...

2004-08-30

18:51 Doomsday Engine Feature #1360 (Closed): Correct dynamic lights
I think that dynamic lights aren't bledned correctly.
It seems that you multiply texture with lightmap and
then mul...
18:40 Doomsday Engine Feature #1359 (Closed): Turning off texture resizing
Why texture resizing to power of two size can't be
turned off? I understad that this is for compatibility,
but it s...

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