Feature #1175
Sound effect cutoff at monster's death
Start date:
2003-06-02
% Done:
100%
Description
How about cutting off the "see player" sight for
monsters that get killed before the whole sound
finishes? (legacy has this feature) I use custom zombie
see sounds while are like 2-3 seconds long and it
seems weird to have them laughing/cracking up when
their bodies are on the ground.
Labels: Sound
History
#1 Updated by skyjake over 21 years ago
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An easy fix: Stop all sounds when a monster dies.
For the next release.
#2 Updated by skyjake over 21 years ago
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Of course, I meant stop all sounds originating from the
dying monster.