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From 2015-12-11 to 2015-12-24

2015-12-22

13:17 Doomsday Engine Feature #1890 (In Progress): New sequence-based model animation mechanism
Plenty of progress has been made with this. The biggest missing features are:
* Animating parts of the skeleton sepa...
skyjake
13:10 Doomsday Engine Feature #1623 (In Progress): Shaders
skyjake

2015-12-18

08:59 Doomsday Engine Feature #2143 (Closed): Add FreeDOOM's FreeDM as a recognized Doom IWAD
FreeDM is vanilla compatible, so it should be recognized as an officially supported IWAD.
https://www.doomworld.co...
skyjake

2015-12-11

11:15 Doomsday Engine Feature #2142: Color adjustment should only apply to game view
We are currently applying color adjustments using the system APIs, which work on the entire display and typically can... skyjake
 

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