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From 2015-05-25 to 2015-06-07

2015-06-07

22:40 Doomsday Engine Revision 1b433542 (github): CMake: Place Assimp to the "Libraries" folder in IDEs
skyjake
19:09 Doomsday Engine Revision e4ba40b4 (github): CMake: Updated cotire from 1.6.9 to 1.7.2
skyjake
17:34 Doomsday Engine Revision 01733365 (github): Bumped version number to 1.15.1
skyjake
17:26 Doomsday Engine Revision 2986e785 (github): Documentation|All Games: Rebuilt the console help strings
skyjake
17:24 Doomsday Engine Revision 704d85ba (github): Builder|OS X|Fixed: Naming of the build logs on Yosemite
skyjake
16:50 Doomsday Engine Revision 3c20f569 (github): Builder|OS X|Fixed: Naming of the build logs on Yosemite
skyjake
16:31 Doomsday Engine Revision 39e4ce28 (github): Pilot: After checking for new commits, switch back to old branch
skyjake
16:17 Doomsday Engine Revision 40d80c7b (github): CMake|CPack: Removed Assimp packages, only install enabled components
Now that Assimp is part of the build, CMake was automagically detecting
that its components should be part of the Doo...
skyjake
14:44 Doomsday Engine Revision dcb7d6ff (github): Homepage|Build Repository: Doomsday expects JSON object graphs for Packages with two components
Existing versions of Doomsday's VersionInfo parser minimally expects
version numbers containing at least the major an...
danij
14:16 Doomsday Engine Revision 2bb5e9b7 (github): Homepage|Version: Cleanup
danij
10:47 Doomsday Engine Revision e117760d (github): Builder: Create signatures for .msi files
skyjake
10:27 Doomsday Engine Revision 76009851 (github): Pilot|Builder: Conditional builds when new commits in Git branches
The new "check_(branch)" task will cause a build to be requested
from (branch) if new commits are detected.
skyjake

2015-06-06

22:50 Doomsday Engine Revision 802eb6bc (github): Builder|Debian: Further updates to .deb package building rules
No separate Assimp build needed. qtchooser is used for running qmake.
Note that these are currently used only for the...
skyjake
22:19 Doomsday Engine Revision 18fca1b5 (github): Fixed|MSVC|libcommon: Build errors ("inline" keyword)
skyjake
21:56 Doomsday Engine Revision 7c24a0ad (github): Cleanup
skyjake
20:43 Doomsday Engine Revision fdf57d34 (github): Git: Updated repository readme regarding Assimp
skyjake
12:47 Doomsday Engine Revision 9853e9a1 (github): Documentation: Updated console variable help, fixed generator script
The script was still using the old location of net.dengine.base.pack. skyjake
10:05 Doomsday Engine Revision a7381521 (github): Merge pull request #13 from RomanHargrave/crosshair_convars
HUD|libcommon: Crosshair thickness and vitality colors skyjake

2015-06-05

20:55 Doomsday Engine Revision f9bbef60 (github): Fixed|Builder|Debian: No need for Qt 5 to be system default
skyjake
20:54 Doomsday Engine Revision 0564a3c6 (github): Builder|Debian: Updated source package dependencies for Qt 5
skyjake
20:40 Doomsday Engine Revision 5c642c61 (github): Builder|Git: Ignore branch-specific build options
skyjake
20:30 Doomsday Engine Revision ae0078ce (github): Common|Crosshair: Convert crosshair variable API to RGB vitality colours
rhargrave
16:23 Doomsday Engine Revision 63686c93 (github): Builder: Branch-specific custom options for CMake
The platform_release script now consults the Pilot to see which
branch is being used. This allows specifying differen...
skyjake
09:41 Doomsday Engine Revision e6adefd7 (github): Common|Enhancement: Add ConVar for crosshair thickness and vitality hue
rhargrave
07:57 Doomsday Engine Revision 6d0e9a5b (github): Changed release type to "Stable"
skyjake

2015-06-04

21:11 Doomsday Engine Revision b6fc2e45 (github): Pilot|OS X: Installer metadata update task has been obsoleted by CMake
skyjake
19:19 Doomsday Engine Revision 6c07ab26 (github): libcore|Git: Use all tags for describing the git revision
We don't use annotated tags, so allow the git description to use normal
tags, too.
skyjake
19:10 Doomsday Engine Revision 7c6728a4 (github): Fixed|CMake: CMake configs for SDK libraries
When building the complete project, the config files (*Config.cmake)
of the SDK libraries were being accessed from th...
skyjake

2015-06-02

22:12 Doomsday Engine Revision 705cb71a (github): Merge pull request #12 from RomanHargrave/pr-commithash-fix
Force git to describe the revision at HEAD skyjake
21:49 Doomsday Engine Revision f44c7e58 (github): Fix|LibCore: Have git provide a description even if there is no tag at HEAD
rhargrave
21:10 Doomsday Engine Revision 0264de6f (github): Cleanup: Spaces instead of tabs
skyjake
20:58 Doomsday Engine Revision ac3bfd26 (github): libcore|Client: Added Git information to About dialog and version info
The current git description (commit hash, most recent tag, number of
commits since the tag) is now visible in the Abo...
skyjake

2015-06-01

20:10 Doomsday Engine Revision 5842a292 (github): Refactor|Renderer|Line|Plane: Moved FakeRadio shadow caster checking into Line/Plane, cleanup
danij
19:43 Doomsday Engine Revision f95d794a (github): Refactor|Renderer|Vertex: Moved vertex shadow offset updates into Vertex, cleanup
danij
10:04 Doomsday Engine Revision b8a277dc (github): FluidSynth|Refactor: Removed use of the deprecated GLib threading API
The FluidSynth plugin was being compiled with deprecated function
warnings disabled (duh!). Enabling the warnings rev...
skyjake
10:00 Doomsday Engine Revision 986fbad3 (github): FluidSynth|Refactor: Removed use of the deprecated GLib threading API
The FluidSynth plugin was being compiled with deprecated function
warnings disabled (duh!). Enabling the warnings rev...
skyjake
09:05 Doomsday Engine Revision 59fda6ca (github): FluidSynth|Refactor: Replaced use of deprecated GMutex routines
skyjake
09:05 Doomsday Engine Revision 9d6c96dc (github): FluidSynth|Clang|Fixed: Compiler warnings (abs vs. fabsf)
skyjake
09:04 Doomsday Engine Revision 8e4c3ca0 (github): FluidSynth|Refactor: Replaced use of deprecated GMutex routines
skyjake
09:02 Doomsday Engine Revision b36efa3b (github): FluidSynth|Clang|Fixed: Compiler warnings (abs vs. fabsf)
skyjake

2015-05-31

20:17 Doomsday Engine Revision 2d5ab7a5 (github): FluidSynth|Refactor: Replaced use of deprecated GCond functions
skyjake
20:14 Doomsday Engine Revision 051236af (github): FluidSynth|Refactor: Replaced use of deprecated GCond functions
skyjake
17:00 Doomsday Engine Revision ed94b03b (github): FluidSynth: Replaced use of deprecated GStaticRecMutex
skyjake
16:57 Doomsday Engine Revision 8838734a (github): Fixed|FluidSynth|Clang: Removed unsupported compiler option
skyjake
16:54 Doomsday Engine Revision 25788113 (github): FluidSynth: Replaced use of deprecated GStaticRecMutex
skyjake
14:57 Doomsday Engine Revision 40e6c07e (github): Fixed|CMake: libgui is dependent on Assimp
This will ensure that Assimp is fully built before libgui. CMake doesn't
see this dependency automatically because of...
skyjake

2015-05-29

21:33 Doomsday Engine Revision c351b0d6 (github): Renderer: Skip texture modulation prep for full-bright surfaces, cleanup
Delay preparation of texture modulation data until vertex lighting has
been performed for map surface geometries so t...
danij
09:15 Doomsday Engine Revision 6223a965 (github): Builder|Cleanup: Readme is no longer generated by autobuilder
When Amethyst is installed on the system, CMake will generate the
readme and man pages as part of the build so they a...
skyjake
03:01 Doomsday Engine Revision 4fcb0266 (github): Refactor|Renderer: Reformatted map surface (shine) geometry generation
Geometry generation logic for map surfaces now roughly follows that
used with GLBufferT. Plus cleanup.
danij

2015-05-28

18:36 Doomsday Engine Revision 6a041708 (github): CMake|Assimp|Unix: Link to and deploy libassimp
The generator expressions for accessing the right library files to link
to and install seem to be different on each p...
skyjake
18:36 Doomsday Engine Revision 51fe69ad (github): CMake|Assimp: Build libassimp as a subdirectory of libgui
The assimp library is built as part of the main Doomsday build.
Modified the OS X framework bundling macro to install...
skyjake
18:36 Doomsday Engine Revision b1c34f3a (github): Windows|CMake|Assimp: Link to and deploy the libassimp included in the build
On Windows, there are no shared objects, only the linker ".lib" file and the
final ".dll".
skyjake

2015-05-27

09:06 Doomsday Engine Revision 156176ce (github): Cleanup: Removed old qmake projects and other obsolete build files
Todo: "build/scripts/" should become just "scripts/".
Todo: doomsday-host should be updated to use CMake to build.
skyjake

2015-05-26

19:06 Doomsday Engine Revision fb62bf7f (github): ModelDrawable|libgui: Look for multiple MD5 animation sequences
Assimp needs a bit of help finding all the animation sequences for
an MD5 model, since they are located in separate f...
skyjake
09:08 Doomsday Engine Revision c531fc3f (github): CMake|OS X: Detect OS version, use the MACOS_10_7 definition
skyjake
09:08 Doomsday Engine Revision c223e0fe (github): Cleanup|Qt|OS X|Shell: Removed obsolete workaround for OS X system font
This bug has been fixed in Qt. skyjake
08:13 Doomsday Engine Revision f6397416 (github): Renderer: Cleanup
danij
08:05 Doomsday Engine Revision dc05d958 (github): Renderer: Copy world geometry position coords
Copying the world geometry position coords into a pool-allocated work
buffer, mapped behind a Geometry - makes things...
danij
07:19 Doomsday Engine Revision 3cf8786a (github): Refactor|Renderer: Organized vertex data for world surface geometries
danij
04:47 Doomsday Engine Revision c20da604 (github): Refactor|Renderer: Reformatted light/shadow geometry generation
Geometry generation logic for dynamic lights and shadows now roughly
follows that used with GLBufferT. Plus some mino...
danij

2015-05-25

22:38 Doomsday Engine Revision b9b25607 (github): Fixed|Fluidsynth|Clang: Removed unsupported compiler option
skyjake
22:38 Doomsday Engine Revision 1f90448e (github): Fixed|ModelDrawable: Use NativePath to clean up paths in the source data
skyjake
17:56 Doomsday Engine Revision bfb2cfab (github): Fixed|Windows|Installer: Updated version of ICU libraries
skyjake
10:08 Doomsday Engine Revision 3225ceb0 (github): Windows|DirectSound: Compiler error (C++ string literal)
skyjake
04:12 Doomsday Engine Revision 528a2f2f (github): Refactor|World|Polyobj: Test Polyobj > mobj_t collision with Blockmap::forAllInBox, cleanup
danij
 

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