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skyjake's activity

From 2014-11-16 to 2014-11-29

2014-11-28

08:52 Doomsday Engine Feature #1771 (Closed): Delete savegames via Game Selection menu
skyjake

2014-11-27

19:55 Doomsday Engine Feature #1771 (Resolved): Delete savegames via Game Selection menu
skyjake

2014-11-26

18:52 Doomsday Engine Feature #1771 (In Progress): Delete savegames via Game Selection menu
skyjake

2014-11-23

20:53 Doomsday Engine Bug #1909 (Closed): Mouse wheel events (pixel scroll vs. angle)
skyjake
12:22 Doomsday Engine Bug #1909 (Resolved): Mouse wheel events (pixel scroll vs. angle)
skyjake
11:43 Doomsday Engine Bug #1909 (Closed): Mouse wheel events (pixel scroll vs. angle)
At least on the Mac, Qt 5 mouse wheel events need to separately handle pixel and angle deltas. skyjake
13:51 Doomsday Engine Feature #1903 (Closed): "Clear Log" should actually remove entries from memory
skyjake
11:23 Doomsday Engine Feature #1903: "Clear Log" should actually remove entries from memory
The behavior of "Clear Log" has been to just reset the history widget height to zero ever since the task bar was intr... skyjake
11:28 Doomsday Engine Bug #1908 (Closed): fail to compile, -Wwrite-strings is deprecated (revision 0c8bf0d..a7d4169 )
skyjake

2014-11-22

07:41 Doomsday Engine Bug #1904 (Closed): fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
skyjake

2014-11-21

22:50 Doomsday Engine Bug #1904: fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
I replaced the deprecated function, however this shouldn't be leading to a build failure. Are you sure you are not mi... skyjake
22:39 Doomsday Engine Bug #1904 (Resolved): fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
skyjake
13:14 Doomsday Engine Feature #1907 (Closed): Use native file picker to set "music-soundfont"
File paths that are currently configured using FS1 paths can be selected using a native file picker dialog. skyjake

2014-11-20

20:21 Doomsday Engine Feature #1770 (Closed): Tutorial improvements
skyjake
08:26 Doomsday Engine Feature #1903 (In Progress): "Clear Log" should actually remove entries from memory
skyjake
08:25 Doomsday Engine Bug #1904 (In Progress): fail to compile, XKeycodeToKeysym is deprecated (revision 83a88718)
skyjake

2014-11-18

15:06 Doomsday Engine Bug #1901: [Windows] Rendering glitches when switching FSAA/vsync
Now all platforms work the same way: enabling FSAA simply changes the Canvas's renderbuffers to multisampled ones — m... skyjake
15:04 Doomsday Engine Bug #1901 (Closed): [Windows] Rendering glitches when switching FSAA/vsync
On Windows, Doomsday has suffered from rendering errors when the user switches FSAA mode or vsync at runtime. skyjake
14:54 Doomsday Engine Feature #1900 (Closed): OpenGL 3.3 Core Profile
The OpenGL 2.1 Compatibility profile that Doomsday has been using hitherto is rapidly becoming a thing of the past. M... skyjake
12:32 Doomsday Engine Bug #1873 (Closed): [HeXen DK] multiplayer crash on Sump
skyjake

2014-11-17

20:05 Doomsday Engine Bug #1892 (Feedback): Window incorrectly sized when display mode changes during startup (random)
skyjake

2014-11-16

22:17 Doomsday Engine Bug #1832 (Closed): Vsync inconsistently applied in different games
skyjake
19:30 Doomsday Engine Bug #1831 (Closed): Closing Updater Settings dialog leads to checking for updates
skyjake
 

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