vermil's activity
From 2014-08-15 to 2014-08-28
2014-08-22
-
11:10 Doomsday Engine Bug #1858: 0 tic/time handling
- Obviously, I am aware that Dday never officially supported 0 time lengths.
-
11:08 Doomsday Engine Bug #1858 (New): 0 tic/time handling
- Modern Dday with it's higher precision math (I assume this is the cause) is unable to handle 0 tic/time lengths in de...
2014-08-21
-
10:27 Doomsday Engine Bug #1855: [XG] Dummything not fully initialized
- skyjake wrote:
> Please test the fix with the next unstable build. At least in my old _xgtest_ the crash was fixed.... -
10:17 Doomsday Engine Bug #1853: [Doom] Platform movement sound origin
- This issue seems fixed; well it appears to match 1.8.6 in all the places I tested.
2014-08-15
-
22:13 Doomsday Engine Bug #1855 (Closed): [XG] Dummything not fully initialized
- Recent thinker changes mean that XG's dummyThing is not fully initialized, which causes Dday to crash on maps that ut...
Also available in: Atom